Shadow of Revan is Star Wars: The Old Republic's biggest venture since its launch, a huge expansion that provides closure to the epic saga of the Old Republic's most iconic character.
Features (Page 29)
(EDITOR'S NOTE: There's lots of comments asking about Black Desert.
I'd chalk this up less under “awful idea for a game” and more under “awful idea for a game developer,” because it will affect the bottom line.
About a month ago we started a 3 part interview with Wayne Song, Swordsman's Associate Product Manager, to catch up on the Gilded Wasteland expansion to the MMORPG.
Maybe we've been too hard on MOBAs. Sure, they're full of toxic players who insist you play the game perfectly or else they'll unleash a stream of profanities in your general direction.
TERA’s Fate of Arun expansion is now just days away.
With the announcement for Perfect World International's (PWI) Eclipse expansion a few days ago, I had the chance to speak with Lead Developer Wei Zhang (name presented in English format) about the new race and two new classes ...
Monday's article about a seemingly out-of-date “warning” that free-to-play games can cost money brought up comments I see a lot of – not just on this site, but on several that I read – along the lines of “Why are you...
Yesterday I had the chance to sit down and chat with Prismata developer Elyot Grant.
It's sometimes difficult deciding what to write up for the site.
Civilization Online is a tasty carrot, tantalizingly dangled in front of fans of Sid Meier's classic series like a defenseless city on your nation's borders.
Shadow of Revan is shaping up to be quite the nostalgia trip.
There are no more “free” games on the App Store any more. Now, “free,” “free-to-play,” “freemium,” or whatever-you-want-to-call-them games are still there, but they're not labeled as such.
This week, I had the chance to chat with Lukasz Blaszczyk, Lead Content and Story Designer for Otherland, about how the game ended up with Drago Entertainment, the game's relationship to the novels that inspire it, and exactly...
I read a piece today about a mobile developer trying to make his game less about F2P consumable purchases -- like energy -- and more about one-time purchases.
As part 2 of our 3 part interview with Wayne Song, Swordsman's Associate Product Manager, we sat down to chat about guilds and the important role they play in the Gilded Wasteland expansion.
It's cool that a college in China is offering classes in Dota, and it would be neat to see the same sort of thing happen stateside.
Ten years is forever in MMO-land.
So Dawngate is going away.
You know how it goes in a typical MMO: You level through a variety of zones, usually at breakneck speed, just so you can get to max level and the endgame.
With the launch of Swordsman's latest expansion "Gilded Wasteland," I figured it was time to get some more information about this title as I honestly knew very little about personally.
We touched upon it in the last Free-To-Play Cast, and later Magicman and I discussed grinding in TERA.
With the Rise of Tiamat coming, it isn't all about content updates for Neverwinter.
What I'm about to suggest is a terrible idea and no MMO developer should implement it...
This week, I had the chance to sit in with a group of my media peers and the team at BioWare to get a glimpse of some of the plans for the upcoming expansion for Star Wars: The Old Republic, "Shadow of Revan." Besides an annou...