I'm not going to bother arguing with you. it's clear that in your mind you'll always be right. I don't know why you're even hanging around this thread, you didn't read past a third of the OP's topic.Quote from: ZalorSingle-player RPG's and MMORPG's are two different animals broskie. Optimization on PC hardware with hundreds of players on screen is a little tougher than one player in a single-player game. Netcode doesn't write itself either, and good netcode is hard to write. Not to mention server cost and maintenance, PvP balance, and game support. Single player RPG's don't have to worry about that, except maybe support on a much smaller scale. Speaking of scale, massively multiplayer online RPG's tend to be just that, massive. More zones, more models, more textures, and more work.
No, they really ain't that different...
Yeah.. theres totally no rpg's with multiplayer around, and totally no rpgs with "massive" stuff in them, now you sound even more legit
And what does all that rant have to do with mmorpg being fun or not? p_p mmorpgs got content problems not tech problems gosh.