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Messages - Entarri

Pages: 1 [2] 3 4 ... 14
16
General Discussion / Re: Terraria is out today
« on: May 20, 2011, 11:25 PM »
Is that without Hamachi Radeld :O

17
Clan and Guild Recruitment / Re: MMOBomb steam group
« on: May 20, 2011, 11:24 PM »
Joined :D

18
General Discussion / Re: Terraria is out today
« on: May 20, 2011, 11:16 PM »
This game is what minecraft should have been. I love it.

19
Yay MMObomb :D Doing great

20
Free MMOFPS (and Shooters) / Re: Zombie MMOFPS
« on: May 19, 2011, 11:53 PM »
well im not sure but i heard about a game called grimlands its not out or even has a beta but it looked pretty good

Wow just looked that up. Looks pretty awesome, can't wait :D

21
General Discussion / Re: Terraria Screenshots
« on: May 19, 2011, 11:42 PM »


House me and some friends made :D It's not amazing but it was only a couple hours after release.

22
Think I'm gonna grab infamous and dead nation even though I already have infamous.

23
Free MMORPG / Re: Asda 2 Review By CBT Player
« on: May 18, 2011, 05:12 AM »
Great review, nice job :D

24
Free MMORPG / Re: Any new Blade & Soul news?
« on: May 18, 2011, 05:10 AM »
Huh? Sony isn't making Blade & Soul. Anyways, the Korean closed beta began a few weeks ago.

25
Yeah, still haven't got any of the stuff they said we would though :(

Edit: Details on the Welcome Back stuff is here:

http://blog.us.playstation.com/2011/05/16/details-for-playstation-network-and-qriocity-customer-appreciation-program-in-north-america/

26
PSN is back up for me.

27
Quake Live isn't an MMOFPS. It's a multiplayer FPS.

By your logic, Halo and Call of Duty are MMOFPS's as well.


Multiplayer in Call of Duty 4 can be considered as MMOFPS, or Modern Warfare 2, or Black Ops.


Absolutely not. Break MMO down for starters. Massively Multiplayer. Lobbies with 20 people are not massive, sorry. Nor is it a persistent world with thousands of players logging into it. Planetside is an MMOFPS, COD is not. It's just simply a multiplayer FPS. The term MMOFPS gets thrown around now way too much.

Edit: http://en.wikipedia.org/wiki/Massively_multiplayer_online_game

Quote
A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and feature at least one persistent world.

Quote
First-person shooter

MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion. These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points.[citation needed] However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.

The original MMOFPS, World War II Online was released was on June 6, 2001 and later renamed Battleground Europe. This game has a thriving community and is constantly being upgraded. Neocron is sometimes considered the first MMOFPS,most consider it a hybrid of MMORPG and first-person shooter, with the later PlanetSide sometimes considered the first MMOFPS.

Please explain how any game in the CoD series fits that definition of an MMO or, per the second quote, an MMOFPS.


And WarRock? Or BlackShot? Battlefield Heroes? These are also not MMOFPS?


No, none of them are an MMOFPS. Sure, the common description for them is as an MMOFPS, but that doesn't mean they are.

The line from the MMOFPS description I linked blatenly answers your question, I'll link it again for you.

Quote
MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion. These games provide large-scale, sometimes team-based combat.


None of those games have persistent worlds, they use maps. Take a look at Planetside and World War 2 online for a good example of persistent worlds. Both of those games are MMOFPS and they don't have map switching. You connect to the server and you play on ONE persistent world. Maps and persistent worlds are two completely different things.

MAG, a game for PS3, features a game mode with 256 players on one map. That is more than any of the games you mentioned, but it also runs a lobby and map rotation system too. I remember the Developers at one point saying "Well we could almost call this an MMOFPS just due to the amount of players" however they didn't label it as one. So how then do the games you listed get off calling themselves an MMOFPS based on their player count when MAG, who has more on one map than any of them, do not list themselves as an MMOFPS?

Again, map rotation and persistent worlds are two entirely different things. The MMOFPS label gets thrown around entirely too much now.

28
Quake Live isn't an MMOFPS. It's a multiplayer FPS.

By your logic, Halo and Call of Duty are MMOFPS's as well.


Multiplayer in Call of Duty 4 can be considered as MMOFPS, or Modern Warfare 2, or Black Ops.


Absolutely not. Break MMO down for starters. Massively Multiplayer. Lobbies with 20 people are not massive, sorry. Nor is it a persistent world with thousands of players logging into it. Planetside is an MMOFPS, COD is not. It's just simply a multiplayer FPS. The term MMOFPS gets thrown around now way too much.

Edit: http://en.wikipedia.org/wiki/Massively_multiplayer_online_game

Quote
A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and feature at least one persistent world.

Quote
First-person shooter

MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion. These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points.[citation needed] However, MMOFPS games emphasize player skill more than player statistics, as no number of in-game bonuses will compensate for a player's inability to aim and think tactically.

The original MMOFPS, World War II Online was released was on June 6, 2001 and later renamed Battleground Europe. This game has a thriving community and is constantly being upgraded. Neocron is sometimes considered the first MMOFPS,most consider it a hybrid of MMORPG and first-person shooter, with the later PlanetSide sometimes considered the first MMOFPS.

Please explain how any game in the CoD series fits that definition of an MMO or, per the second quote, an MMOFPS.

29
Well that's better than nothing I suppose. At least they are trying.

30
General Discussion / Re: do you have a xbox360 or a ps3?
« on: May 11, 2011, 01:59 PM »
PS3 but most of my gaming is on PC.

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anything