Skyforge-Lanber-Zone-Manis

Picture this, you’re a citizen of Kyris, a town nestled in the corner of Skyforge. The place is a bright vibrant oasis, once home to the sounds of carefree laughter and the mighty beat of forge hammers. Then one day suddenly, an army of giant bugs sweeps through your land laying waste to those around you and dominating the weak minded, leaving the town of Kyris deserted save for some unsavory opportunists picking over the goods left behind by the less fortunate.

Skyforge-Lanber-Zone-deserted

The scene set before you paints a picture of the Skyforge’s newly revealed Lanber Forest zone which has been invaded by the ancient Mantide army, a race of bug-like creatures who were once defeated by heroes in the past, but have been re-awakened by the act of the traitorous god, Nerion. Worse yet, Nerion was at one time, the patron of the Lanber Lands before selling oout to the power promised by the Mantide.

Of course, someone has to come in and cleanup the mess left by Nerion and as immortals ascending to godhood, players will be sent to the Forest tasked with stopping the traitorous god while also liberating its people from the clutches of the Mantide.

Skyforge-Lanber-Zone-shrine

21 Readers Commented

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  1. YoungKyiris on July 17, 2014

    funny, here i thought i came up wit this name n it one without the i

  2. Anonymous on July 17, 2014

    Americans, or Westerners in general are just hating that Russian developers are actually doing better when it comes to game-making. Sure, Obsidian is co-producing, but can’t deny that most developers from Asia are completely obliterating US based developers. This game looks great and will probably be better than any MMO made in EU/US (aside from Blizzard’s World of Warcraft).

    • Anonymous on July 29, 2014

      Anonymous, or me in general is just performing fellatio on that Russian developer and actually doing better when it comes to performing fellatio on overweight men. Sure, Russians is co-producing, but can’t deny that most overweight men from Asia are completely obliterating US based overweight men. This dong that I’m stroking looks great and will probably be better than any small dong from an overweight man made in EU/US (aside from Russia’s overweight men).

  3. Skato on July 16, 2014

    I love the guys facial expression in the top picture. “There’s a bug on me? somebody hit if off!” hahahaha

  4. LordHikaru on July 15, 2014

    I’m gonna have to log on Allods and see. looking at the screenshots and looking back to what I remember of the buildings in Allods, the buildings in the screenshots look like entire differently than just improved buildings taken from Allods. I’m honestly having a hard time comparing anything in this game to Allods because it looks completely different and a hell of alot better.

    • LordHikaru on July 15, 2014

      >_> meant to be a reply to twitch,tv/draulxx, silly thing.

    • LordHikaru on July 29, 2014

      I’m gonna have to perform fellatio on overweight men and see. looking at the pcitures and looking back to what I remember of the buildings in detroit, the buildings in the pictures look like entire differently than just improved buildings taken from detroit. I’m honestly having a hard time comparing anything like the small dongs of the overweight men to regular dongs because it looks completely different and a hell of alot better.

  5. twitch,tv/draulxx on July 15, 2014

    The game looks great, but it looks like high def Allods. The buildings in the screenshots look straight up takin out of allods, improved of course.

    • The clown on July 16, 2014

      but they look great xD

    • Curst on July 16, 2014

      The only reason for any resemblence between buildings in Allods and here is the fact that in both cases developers have obviously used Russian architecture of late 18th – early 20th century as an inspiration.

    • OfficialSkyforge on July 16, 2014

      Thanks! We think the game looks amazing as well. What do you like best so far?

  6. NOPE on July 15, 2014

    This game is looking more and more generic everyday. Don’t listen to the hype!

    • Skyless on July 15, 2014

      I don’t look for story/background information in a rpg. All of them are essentially the same(This one is a bit different, I think there is no such thing as “evil”, just self-interest, and societal-interest)
      I look for environment, story progression(are there 2 paths available, or 200?), NPC/AI activity, side-actions/quests/missions. If I can become a God, there better be AIs that bow and worship or flee in fear as I walk by.

    • LordHikaru on July 16, 2014

      These games are essentially all generic. They run alone the same premise of good versus evil, you’re always fighting some kind of monster. Its either non-magic and/or magic. There’s always someone carrying a shield. There’s always someone carrying a giant sword. I can go on and on and on about how its all generic. Everything is so generic these days the only thing that matters in the end is…. is the game fun to play? And essentially you won’t know that til you actually play the game.

    • OfficialSkyforge on July 16, 2014

      Hey NOPE, with Skyforge we really want to create a unique and fresh MMO. In fact, we’ve implemented several unique systems, such as our action-combat system, our adventure/mission system through the Divine Observatory and the ability to become a powerful god. Furthermore we took a look at the usual MMO progression and thought of ways to make it more fun and engaging, therefore we got rid of levels, allow users to switch their characters class at any time and put in a unique character progression through the Ascension Atlas.

  7. aasdasd on July 15, 2014

    BULLSHIT GAME

  8. LongTimeNoSee on July 15, 2014

    I heard open beta was scheduled a bit before Blade and soul’s closed beta, near september 2028

  9. Sultan on July 15, 2014

    Any news about release date ._.?

    • Curst on July 16, 2014

      Russian closed beta – some time this year.
      Russian open beta – probably first half of 2015.

      Other than that nobody knows for certain yet. Not even the developers themselves.

    • OfficialSkyforge on July 16, 2014

      Unfortunately, we haven’t set a release date for Skyforge yet, as soon as we know, we’ll let the community know through our various social media channels. However you can sign up for our future CBT on sf.my.com.

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