Landmark

Director of Development Dave Georgeson spoke to VentureBeat this week about the genesis of Landmark and how it sprang from a desire to include players in the development process for EverQuest Next.

Landmark started as an idea, that SOE would let players try out the development tools for EverQuest Next “a month or two before EQN launched” and it eventually became what we know today. Georgeson also talks about the gamemastering tools that are in development for Landmark that will enable players to create “their own virtual reality” in a “persistent, living world.”

If nothing else — and if you don’t follow Georgeson on Twitter, because he retweets player structures on a near-daily basis — it’s worth a clickthrough just to see some of the amazing creations Landmark players have come up with, thanks in part to a series of Museum competitions SOE has run to help provide some of the backdrops that will be used in EverQuest Next. One thing’s for sure: I ain’t got that kind of patience. Kudos to those who do!

the author

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

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  1. Moriarty on February 18, 2015

    What happened with mmobomb? No fresh news?!

  2. Todoran on January 16, 2015

    AND DEN?

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