S2 Games has announced that the launch of the global open beta for Strife. The Heroes of Newerth creators’ new MOBAfeatures deep, collaborative gameplay” and offers “a more accessible MOBA with a high skill ceiling.”

Strife’s heroes lead their pets into battle, and, unlike many other MOBAs, there’s no “last hitting”; gold from a kill is shared by teammates. In another twist, you won’t have to pay to unlock Strife’s heroes, as they’re all available for free. There are currently 20 on the game’s heroes page, but you can be pretty sure that more are on the way. The game primarily plans to make its money through cosmetic skins for both heroes and pets.

Finally, Strife aims to “tighten” up the battlefield, making it easier for players to get back into the battle, all of which lends to a faster-paced, more accessible game. If you haven’t checked out Strife yet, you might as well do it now!

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  1. Fedek on September 5, 2014

    Im a dota 2 player, but surpass LoL?, look at that player base, also most popular E Sport, like it or not

    Neither Dota, nor Strife, nor Smite is the LoL killer

    Heroes of the Storm has a chance tho.

  2. ContraQ on September 2, 2014

    Didn’t like this game, it feels way too team oriented, I had no purpose at all, I don’t need to farm or kill anyone, for 28 minutes we were poking our opponents and they poked as back, noone was killed in 28 minutes and besides need to buy items noone even went back to base as we got infinite HP and mana. This game is really childish and peaceful.

  3. LordHikaru on August 31, 2014

    Played a match yesterday to see how it was like… and I actually had a bit of fun. And that’s saying alot because I typically don’t even last a match in these games because of the other players. This might be one I can get into.

  4. Dub on August 31, 2014

    Other MOBA exactly what we need

  5. Mizhun on August 30, 2014

    Actually it was/is refreshing after LoL and smite, last time i had such fun with Torchlight 2 release.

  6. Tyson on August 30, 2014

    Strife is for the sissies who can’t handle the shit on a real MOBA. It’s the wimpiest game ever released.

    • Curst on August 31, 2014

      If you like to “handle shit” during your spare time, you should work in a pig farm instead of playing PC games.

      • Eviil on September 1, 2014

        I’ll “handle shit” for him, still doesn’t change the fact that hes right LOL!

        • TrollingPixel on September 2, 2014

          LoL is not a real moba.It feels like a browser game.Try dota or even strife.This game is way better than lol even though it`s in beta.It will overpass LoL soon,like smite did.It`s easy to play but hard to master.

  7. Trenix on August 29, 2014

    Finally a MOBA that attempts to fix many of the issues that the other MOBAs are prone with. Since many people don’t tell you what you should expect that’s different from other MOBAs, here is a list. It can save you the trouble from downloading the game or will give you a reason to download it.

    Pets – Basically act as your summoner spell, but still pretty cool.
    Gold Sharing – Everyone gets gold from your last hit.
    No Kill Stealing – There are no assists, if you helped with a kill you and the other player both receive the kill and same amount of gold.
    Out of Combat Regeneration – Get out of combat and heal while you’re on the battlefield, no reason to go back to base.
    Free Personal Couriers – Couriers are free, buy items for you and then drop them off to you. They’re also not attackable.
    No Wards – You instead take over points that provide your team brief vision over part of the map.
    Tons of Customization – Altering item recipes, enchanting, ect.

    • Humor on August 29, 2014

      Meh, the game was alright when I was invited into their Closed Beta’s, but, still wasn’t what I’d call a “fair” MOBA game, and I suppose not many really are.

      This game attempts something different to draw in a more casual crowd, but to say the least, it’s not working too well. I was just thinking about re-downloading it after being away from the game for a while, but being the filthy casual I am, I’m reminded of how unfair the matchmaking system truly is, and how unforgiving yours, and the enemy team can really be. Even if their intentions were for a more casual friendly game.

      In my honest opinion, being someone who dislikes MOBA’s and what not, Blizzards Heroes of the Storm looks to be the most interesting, and casual friendly MOBA out there right now. I’m highly looking forward to the day I can get in, or I suppose I’ll just get my friend to give me his account since he doesn’t play it.

      Forget the creators names of Strife… I know they made HoN, but they definitely need to learn a few things from Blizzard right now. Being in the state Heroes of the Storm is right now, seems to be the way to go to draw in a bigger crowd.

      My opinion anyways. MOBA’s just all feel the same with buying items and such. Blizzard simplifies it so much, that it actually looks enjoyable.

      That being said, I still might hop back into Strife, it’s a decent MOBA.

    • Eviil on August 30, 2014

      “Gold Sharing – Everyone gets gold from your last hit.
      No Kill Stealing – There are no assists, if you helped with a kill you and the other player both receive the kill and same amount of gold.
      Out of Combat Regeneration – Get out of combat and heal while you’re on the battlefield, no reason to go back to base.
      Free Personal Couriers – Couriers are free, buy items for you and then drop them off to you. They’re also not attackable.
      No Wards – You instead take over points that provide your team brief vision over part of the map.”

      None of what you mentioned above is an issue, instead, you like this MOBA more because its less competitive towards teammates. Features such as this caters to the public with no sense of team/strategic effort. To cut it short, preference is taste on what you would like to play.

      In some games, last hitting yields more EXP and Gold, this results in letting the carry to last hit. Placing wards on a fog map reduces those surprise attacks. Not having them up can hurt your team. Many games could buy more couriers to eliminate the frustration on waiting for one. Side shops and recalls are created for that. having a courier killed thus preventing the enemy from having their items completed or having them delayed.

      Strife is a okay overall though.

      • Cirya on August 31, 2014

        in all honesty i quit LoL due to the assclowns that would KS, i would have people leave their lane just to take my kill and this was in rank. so eliminating the need for that is a start in helping people (even by force) to work and act as a team.

        • Eviil on August 31, 2014

          yeah I get it. I get frustrated as well in many scenarios such as that even if i’m not the carry, but for the above to state its an issue is incorrect. if anything, the random public community we Q with isn’t ready for teamwork. A party you would gather up would think accordingly. so maybe having such features in a game is fine for a certain audience, and what i stated above is for another. preference in gaming is all it is.

  8. Trenix on August 29, 2014

    I still found out before you guys told us, but at least you managed to tell us and even on the exact day that it was released! Nice improvement.

  9. fkthepopo on August 29, 2014

    yay more mobas

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