The Battle Continues: Neverwinter Announces Launch Date, First Expansion, and New End-Game Content

Michael Dunaway
By Michael Dunaway, News Editor Posted:
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Today Cryptic Studios and Perfect World Entertainment announced their MMORPG, Neverwinter, is ending its Open Beta and will officially launch on June 20th. This marks a positive note for a game that has dealt with some major exploit issues, negative feedback, and character balance problems throughout the Open Beta. While the game has had its fair share of player outrage, the current attitude has shifted from frustration to hopefulness.

To reward players for participating in the Open Beta, Perfect World will have an in-game promotional event right before the official launch. Additionally when Neverwinter launches it will do so with the all new end-game feature, Gauntlgrym. Gauntlgrym is a three stage event in which players compete on 20 person teams in both PvP and PvE combat, with the winning team claiming the right to a final dungeon which rewards its champions with Tier 2 equipment. As a small token for their efforts, the losing team will enter a dungeon which rewards Tier 1 equipment.

Also announced was the game's first expansion, entitled Fury of the Feywild, which is set to be released some time this summer. The free expansion will explore the Fomorian Giants attempt to seize the Elven city of Sharandar. More information about the expansion will be available on the expansion's official teaser site here as the release date approaches.

In the mean time, enjoy these Gauntlgrym screenshots.

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In this article: Neverwinter.

About the Author

Michael Dunaway
Michael Dunaway, News Editor

Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play MMO title since 2009.

More Stories by Michael Dunaway

Discussion (25)

Carl 10 years ago
PWE is a communist scheme...

Bic Boi 10 years ago
I walked away from this one for numerous reasons; at the time I had a level 46 wizard and a 20 rogue.

-- Firstly, Rogues are overpowered. Anyone who says otherwise is a liar and probably has a rogue themselves. In PVP I would never die to anything BUT a rogue because only rogues can lock you out of all actions and dodging for 6 seconds at a time. Once a rogue jumps you you will die, especially if he has good gear. Period. It's completely unbalanced.

-- Second reason was that the economy was beyond borked. The reps claim it'll settle itself, but when? Months down the road? I'm sorry but I'm not about to wait that long just so I can manage to secure myself some good gear. But then the problems come in at..

-- Reason #3 : Dungeons, players and the queue system. Okay so, for the record I wanna say the queue system SUCKS DRY NOODLES!!! At level 46 I was queueing up for dungeons and waiting over 50 minutes, close to an hour and sometimes even then it would not find me a group. Meanwhile PVP queues pop in 2 minutes or less.

I've had groups full to the brim with all rogues, all wizards and just..oh my god. It doesn't care what class you are--it just grabs people willy-nilly and forms groups of 5. It's just a bad queue system period.

Dungeons being party-focused affairs present a large problem; players who are not that good, or players who have egos so overinflated that they figure they're Superman, charge in, die, rage at you and then quit the dungeon. That hurts the party and substantially cuts down success chance. The whole dungeoning aspect just leaves a horrid and sour taste in one's mouth.

Lastly, Astral Diamonds just aren't worth anything. Dailies award only pitiful amounts and at the exchange rate of 350 diamonds per 1 zen, I calcuated that if I wanted a character slot expansion for free I would need to grind out 175,000 diamonds. Needless to say Daily Dungeons were out of the question since people wouldn't know how to find their arse with two hands and a search warrant...so I was stuck with just daily foundries and daily PVP and skirms, which brought in maybe 8000 diamonds total a day (ballparking it since I haven't played in weeks) and that's if I did them all. Needless to say that would take 22 days to earn the diamonds needed for 500 total zen. 22 days of repetitive nonsense to save $5. Just..no. Free or not, my time is money.

So I threw down my towel and walked away. For a D&D game there's barely any story and what bits you discover from NPCs are not enough to flesh out the world. I will warn you--if you plan on playing this game, play it casual. Do not try to go hardcore at it or you will burn out and find yourself disgusted in the amount of shameless repetition this game has. All mmos are repetitive, but this one is repetition without context.

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Cacalips 10 years ago
Battle does not continue, battle follows suit of ALL it's titles. They will do this big catering and song and dance for first month of release, then it will go into PWI, FW, RaiderZ, etc. land where it is left years un touched and upgraded when the decision comes to try to remove it or revive it.

Laurentiu 10 years ago
I think RIFT will own this. Don`t get me wrong, Neverwinter is awesome, I tested it, but RIFT has so much more content and interesting stuff you can do in your "free time" in-game. Plus, it won`t have any dungeon/instance/level or expansion restrictions for free players.

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Calvin 10 years ago
Ohhh nice, this is comes out on the same day as my birthday wooo.

Kaarnaij 10 years ago
You kids who have only played 4 lvls need to stop talking trash, This game is a good game in general and the statics prove it. Its unique interesting F2P and the graphics are awesome, if you wont take the time to get maxed out then do not take the time to shut it down. Oh and a simple FACT, all beta's have game breaking problems. ALL OF THEM thats why they are BETA.

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chefmadness 10 years ago
Neverwinter should be called something entirely different! The D&D label & neverwinter name should be striped from this game! DDO is way better when playing an actual D&D game! If you like spamming the same keys over & over again play it. If not don't download it & play DDO for a real D&D feel & experience. Neverwinter Graphics good, story & quests good, combat very stiff & clunky, toon development totally shitty all most none, music is ok, to call it a D&D game NO WAY i SHIT on that!

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Takerukun3 10 years ago
this game will last, and their other games, as long as there are people dumb enough to buy into the game.

ExHuman 10 years ago
what they supposed to be doing to do is ending Beta by wipe and start Gamma..

BadGame 10 years ago
this game was fun, and still is, but if you're going to get serious with this game, don't, the eco is ruined, they say it's a release date but in all reality it's already been released their just a bad company, there has been over 5 game breaking exploits in this game that has been going on since day one of open beta, they are not wiping characters or anything for the "luanch" people were able to get unlimited astral diamonds, (Real money currency), and other exploits allowed people to one shot mobs, which flooded the market with all the best endgame items, while these were fixed 2 WEEKS after game release there are still plenty more they don't know about, there is another 1 shot exploit where I'm doing over 4m dmg a hit, this game isn't worth the time, they force you to pay money to progress end game, if you want good enchants, good luck, 1% chance of actually getting a basic enchant, OR pay real money for a ward which makes it 100% chance, this game won't last long, I sold 3 level 60 accounts for 10$ a piece because this game is dying, fast, this is a casual game, something that is fun for 2-3 weeks then you'll most likely quit.
They ruined this game.

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Braxtor 10 years ago
3gb. so where is the update of new class? hmm so they will make new paragon path and fixes some balances? if not they might be probably owned again by TR and CW with all of their DC in game

Gamer X 10 years ago
wow nice .. maybe I will try the game anyone knows how big is it ?


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