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Beetlemania: Our First Impressions of Guild Wars 2’s Newest Update

In most MMORPGs, mounts are simple speed boosts. ArenaNet took a different approach with mounts in Guild Wars 2, instead using them to provide different…

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Path Of Exile’s Incursion League Will Send You Into The Past To Loot The Present

As Marty McFly and Captain Kirk could tell you, time travel can be messy. You do something in the past, it changes the present, and…

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Interview: H1Z1 Quickens The Pace And Streamlines Gameplay For The PS4 Crowd

Before there was Fortnite: Battle Royale, before there was PlayerUnknown’s Battlegrounds, there was H1Z1. Despite launching into early access three years ago, its development cycle…

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Preview: Secret World Legends Dawn Of The Morninglight

After a sizable wait, Secret World Legends players are finally getting the chance to continue their journey. On April 4th (this Wednesday) Funcom will release…

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Up, Up, And Away! Our Super-Powered Preview Of Trove’s Next Expansion

My glowing city sleeps, the faint buzz of neon the only sound. Without warning, a piercing howl echoes off the glass-and-metal monoliths. A great shadow…

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Interview: Producer Matt “Destromathe” Pettit Answers our Defiance 2050 Questions

Ever since the announcement of Defiance 2050 a little over a week ago, many Defiance players had questions. Was this a new game? A remaster?…

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Preview: Path Of Exile’s Next Update Is A Beastly Undertaking

Monster hunting is all the rage these days. We have games like, well, Monster Hunter: World, as well as Dauntless, and that game franchise that’s…

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Nova Blitz Maker Wants You To “Own” Your Digital CCG Cards

Your digital CCG cards are worthless. Yes, I know you dropped hundreds of dollars on the latest expansion to buy that awesome bundle of packs,…

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Interview: How Wargaming Executes Its Tie-Ins With Movies And Other Media

Few game developers pull off cross-promotional opportunities like Wargaming. Whether it’s tie-ins with big-budget movies, comic books featuring tanks from the game, or even anime…

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Interview: ArcheAge’s Maelstrom Update Adds A Ship Arena And Removes Lunagem RNG

When we last checked in with the ArcheAge team for Update 3.5, Producer Merv Lee Kwai tried to put a positive spin on Trion Worlds’…

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Inteview: Path of Exile’s Path of Development And Its Loot Box Philosophy

Path of Exile‘s latest expansion, War For The Atlas, went live on Friday. We got the lowdown on it from Grinding Gear Games’ Chris Wilson…

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Path of Exile Goes To War: Our War For The Atlas Interview

Path of Exile keeps getting bigger. This summer, Grinding Gear Games vastly expanded the story content of the game with Fall of Oriath, which itself…

Exclusive Interview: Guild Wars 2 Path Of Fire Composer Maclaine Diemer

Path of Fire, the latest Guild Wars 2 expansion, released just about a month ago on September 22, bringing with it new adventures and places…

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Interview: Total War: Arena Rose From, And Still Meets, Player Demand

Total War: Arena is coming along nicely. The joint project between Creative Assembly (developer) and Wargaming (publisher) is currently in closed beta, bringing to life…

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Back to the Hangar: Wargaming’s Journey to World of Warplanes 2.0

Yesterday, I gave my impressions of World of Warplanes 2.0, the totally revised second entry in Wargaming’s trilogy of combat games. It was a massive…

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Interview: Slaying Alpha Questions with Dauntless’s Executive Producer

After spending some time in the alpha for Dauntless, I certainly had some questions. While I, personally, am a huge fan of Monster Hunter-type gameplay,…

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Preview: Shedding Some Sunlight on Trove’s Eclipse Update

I’ve played very little of Trove, Trion Worlds’ voxel based MMORPG, on the PC since its release in 2015. However, since the game released on…

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Ten Years Making Middle-earth Music: Our Interview With LotRO Composer Chance Thomas

Talk with any Lord of the Rings Online player for any length of time and he or she will inevitably bring up the music at…

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