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Interview: How Wargaming Executes Its Tie-Ins With Movies And Other Media

Few game developers pull off cross-promotional opportunities like Wargaming. Whether it’s tie-ins with big-budget movies, comic books featuring tanks from the game, or even anime…

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Interview: ArcheAge’s Maelstrom Update Adds A Ship Arena And Removes Lunagem RNG

When we last checked in with the ArcheAge team for Update 3.5, Producer Merv Lee Kwai tried to put a positive spin on Trion Worlds’…

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Inteview: Path of Exile’s Path of Development And Its Loot Box Philosophy

Path of Exile‘s latest expansion, War For The Atlas, went live on Friday. We got the lowdown on it from Grinding Gear Games’ Chris Wilson…

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Path of Exile Goes To War: Our War For The Atlas Interview

Path of Exile keeps getting bigger. This summer, Grinding Gear Games vastly expanded the story content of the game with Fall of Oriath, which itself…

Exclusive Interview: Guild Wars 2 Path Of Fire Composer Maclaine Diemer

Path of Fire, the latest Guild Wars 2 expansion, released just about a month ago on September 22, bringing with it new adventures and places…

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Interview: Total War: Arena Rose From, And Still Meets, Player Demand

Total War: Arena is coming along nicely. The joint project between Creative Assembly (developer) and Wargaming (publisher) is currently in closed beta, bringing to life…

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Back to the Hangar: Wargaming’s Journey to World of Warplanes 2.0

Yesterday, I gave my impressions of World of Warplanes 2.0, the totally revised second entry in Wargaming’s trilogy of combat games. It was a massive…

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Interview: Slaying Alpha Questions with Dauntless’s Executive Producer

After spending some time in the alpha for Dauntless, I certainly had some questions. While I, personally, am a huge fan of Monster Hunter-type gameplay,…

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Preview: Shedding Some Sunlight on Trove’s Eclipse Update

I’ve played very little of Trove, Trion Worlds’ voxel based MMORPG, on the PC since its release in 2015. However, since the game released on…

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Ten Years Making Middle-earth Music: Our Interview With LotRO Composer Chance Thomas

Talk with any Lord of the Rings Online player for any length of time and he or she will inevitably bring up the music at…

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Interview: Take Down The Gods In Path of Exile’s Fall of Oriath

The Exiles’ long and winding path is almost at an end — for now. In Fall of Oriath, Path of Exile‘s mega-expansion coming on Friday,…

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A Celestial Storm Comes to Rift with a PvE-Focused Update – Our Patch 4.2 Preview

After a brief 24-hour delay, Rift players will gain access to the latest patch, 4.2 Celestial Storm, today. Earlier this week, I had the chance…

Exclusive Interview With Star Trek Online Voice Actor Kipleigh Brown

This week, Star Trek Online Season 13 launched on consoles continuing the saga of the Lukari as they joined the spacefaring races. Although a technologically…

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Secret World Legends Walkthrough With Romain Amiel

Since Funcom’s initial announcement of plans to reboot its modern occult MMO The Secret World as Secret World Legends in order to switch it to…

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Trion’s Tryin’ Its Best To Reduce RNG In ArcheAge — Our Update 3.5 Interview

This is an unpopular stance these days, but maybe we shouldn’t be so hard on Trion Worlds with regards to ArcheAge. I know, I know,…

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A Jewel in the Desert: Our Preview Impressions of RuneScape’s First Expansion, Menaphos

RuneScape is the Old Faithful of MMORPGs. It’s been here longer than most of them and will probably be around after the rest have gone….

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