The newest update for Marvel Heroes brings some of the biggest changes to date for the action RPG. Players now get to choose from three difficulty levels: Normal, Heroic, and Super Heroic, in order to truly prove their worth as superheroes. The new difficulty modes gradually unlock as players level up and provide increased experience and rewards.
If that’s not enough Emma Frost has joined the fray, bringing her telepathic powers and diamond form. Ever wanted to enslave any enemy with a cognitive mind as a pet? Now you can.
One of the most exciting changes to the game is the complete revamp of the Defense System. The major overhaul includes improvements to how defense is calculated which should make the stat appealing to everyone, including ranged Heroes.
Additionally, the changes will prevent some heroes from being shoehorned into “tank only” roles. Gazillion summarized the change well by stating ” If you want to do some tanky stuff you can, but you aren’t forced to do it.” A full breakdown of all the defense changes can be found in one of Marvel Heroes previous dev blogs.
For players just beginning their heroic careers, an all new starting area awaits them. The revamped intro zone will pit players against the infamous Black Cat as she attempts a Bank Heist. Update 1.2 also added new Relic and Unique item types, with relics boosting hero stats up to a maximum of 999. The new unique items are said to be extremely rare and powerful, can be slotted in any of the 5 basic item slots, and add various abilities.
Finally, Gazillion has addressed hundreds of small performance issues that have afflicted players for quite some time. The improvements actually extend beyond the ingame client with the patching system having received further optimizations. Players can now expect to load the game about 20% faster.
You can check out the full patch notes here.