Radiant Entertainment might be a small developer with just one game in existence, but its second — the just-announced robotic fighting game Rising Thunder — has a pretty strong pedigree.

Rising Thunder is the brainchild of Evolution Championship Series co-founder and Radiant chief technical officer, Tom Cannon, and while there’s not much information out there other than a few video trailers, you can be pretty sure it’ll be well-tuned for competitive play. It won’t just be for hardened e-sports pros, though, as Rolling Thunder will enable one-button special moves to ease the learning curve.

The game promises to be fully free-to-play, with the only announced real-money transactions at this time being cosmetic items. The technical alpha begins July 28, and you can sign up for it on the Rising Thunder website.

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.


  1. There are too many stop motion nearly every kick. Not really smooth. I understand when it’s during some combos or finishing moves, but every strike looks weird like….lag )
    Looks nice though.

  2. The fighters don’t look unique enough. The simplistic look of lots of f2p games these days does not really fit well here imo.


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