Few things are worse than opening a pack of CCG cards and getting nothing you can use — especially from your rare slot. CD Projekt Red understands that frustration and so is planning to be a bit more generous with Gwent: The Witcher Card Game by offering players some control over this normally random event.
As Gwent Development Director Ben Lee explained to Mashable, when you open a pack of Gwent, you’ll get the usual five cards, but your first card — guaranteed to be rare or better — will let you choose one of three cards. The other four cards have a chance to come from any tier of the game’s rarity: common, rare, epic, or legendary.
“If you’re building a Monster deck, you’ll probably pick the Monster card. If you’re building a Scoia’tael deck, you’ll probably pick the Scoia’tael card. You might get some neutral cards in there, so maybe that would be a good choice for you as well. Even if you’re unlucky on those other cards, you’ve still got something good on that first card. So we hope that players will feel that it’s very fair and they always feel rewarded.”
That’s a nice touch, and one that’s sure to please Gwent players, though I can just imagine the pain of getting a triple-legendary pick and agonizing over which one to take…