Shockingly, proper hit detection is very important in an FPS. Reto-Moto’s taking that to heart with the newest update for Heroes & Generals, which completely rewrites the hit-detection code, changing it from client-side to server-side, in the attempt to make things fairer for all players. According to Game Director Jacob Anderson:
“Improved hit detection has been on the top of our community’s wish-list, so we have been working on a complete re-factoring of this for quite a while. We now believe that we have a fast, reliable, fair and cutting edge server-side hit detection system that supports Heroes & Generals in standing out as a truly unique wargame for gamers who want a deeper shooter-experience than simply playing one purpose-less match after the other in a standard map-rotation setup.”
The new Spaatz Addon #2 also adds the option to choose toggle instead of holding the button down for many of the game’s actions, as well as Staged Battles, which let you play against soldiers of your own faction, independent of the greater war.