Shockingly, proper hit detection is very important in an FPS. Reto-Moto’s taking that to heart with the newest update for Heroes & Generals, which completely rewrites the hit-detection code, changing it from client-side to server-side, in the attempt to make things fairer for all players. According to Game Director Jacob Anderson:




“Improved hit detection has been on the top of our community’s wish-list, so we have been working on a complete re-factoring of this for quite a while. We now believe that we have a fast, reliable, fair and cutting edge server-side hit detection system that supports Heroes & Generals in standing out as a truly unique wargame for gamers who want a deeper shooter-experience than simply playing one purpose-less match after the other in a standard map-rotation setup.”

The new Spaatz Addon #2 also adds the option to choose toggle instead of holding the button down for many of the game’s actions, as well as Staged Battles, which let you play against soldiers of your own faction, independent of the greater war.

the author

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

11 Readers Commented

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  1. a on February 3, 2015

    Game is pay to win.

    • huilo on February 4, 2015

      you don’t know what you are talking about… i know that does seem pay to win at first, but it’s not.

      i have bought weapons and upgrades in the past , but that doesn’t make such a big difference.
      1-hit kill rifle is another problem, but it’s 1 hit kill at close range,and if the guy doesn’t wear jacket…

      anyway smg,or semi auto rifle is better at close range, and finally, pay to win makes no sense in a team-based game…stop playing like rambo,crying “pay to win”

  2. spades on January 31, 2015

    Love the game keep up the Good work…

  3. Kenneth Ellegaard Andersen on January 30, 2015

    Hi there,

    I’m the producer for Heroes & Generals at Reto-Moto.

    Yes, we’re using SERVER-SIDE hit-detection, NOT client-side. So the body-text is right, but the headline is wrong. 😉

    Cheers,
    Kenneth

    • Curst on January 31, 2015

      LoL. Now they’ve changed the headline to “goes to server-side hit detection” and it’s still wrong, because it has always been server-side.

      • pt4eva on February 1, 2015

        “they” wrong many times…

        title should read “H&G still instance server”

        with txt: 6 maps on rotation

  4. Mamson on January 30, 2015

    u need years before u can buy weapon and more years to buy 1 part for upgrade

  5. Curty on January 30, 2015

    Is it changing to client-side or to server-side? Cliente-side would be better imo, due to the hit detection being what you see, rather than the server.

    • Curst on January 31, 2015

      It’s not changing to anything, it is and always has been server-side. They’ve just improved it.

  6. Shokuryu on January 30, 2015

    Change the title to Server-side detection. Need to be more careful with your titles because conflicting it with the content can confuse readers.

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