Get Ready, Because EverQuest 64-Bit Servers Are Coming Next Week
It’s taken a bit, but they’re almost here.
Back in November, Daybreak announced plans to convert EverQuest to 64-bit servers – and update the clients appropriately. Of course, that kind of thing takes a bit of time, so I’m sure none of you expected it to happen overnight. The good news is, the wait is almost over. Soon players should experience fewer “out of memory” client crashes and other related issues.
Yesterday, the EverQuest team announced that players can expect the change to go live next week, on February 15. This does mean downtime. In fact, they’re expecting about 8 hours of it. During this time, they suggest that players make sure their systems are ready for the new client – although, they believe most of you should already be covered. Still, they ask that everyone go over the original announcement from November and double-check…just to be sure. They don’t want anyone missing out because something was overlooked.
For those who want to be really sure they’re good, there is an option to check out the test server now.
Related Articles
About the Author
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
More Stories by QuintLyn BowersRead Next
The fun kicks off on February 17
You May Enjoy
It’s reportedly set somewhere around Season 4 or 5 of the show.
Niru calls out Nexon for cubing, bad progression systems, and a dwindling player base.
Time to get scribing!
For the first time Lithia will be using Magic damage.
The devs have responded.
It's available on Steam until May 10.
Discussion (0)