EverQuest is a popular 3D fantasy MMORPG that was released on 1999 and since its release has enjoyed numerous expansion packs and content updates. Celebrating its 13th anniversary EverQuest has gone free-to-play with three account levels (free, silver, and gold).
EverQuest arrived as a brand new evolution within the respective MMORPG, and online gaming genres, with continued recognitions over its epic 13-year history for pioneering major concepts such as guilds and raiding online.
Join a thriving community unlike any other online game, explore hundreds of unique zones, battle thousands of creatures, and complete exciting quests. Group with friends and experience an online game the way it should be.
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December 13, 2012
Minimum System Requirements (Windows)
Intel Pentium® 4 / AMD Athlon 64Graphics
NVIDIA Ti 4800 or ATI 9800Additional Notes
Specifications may change during development
I simply can't see many ways that this change will do anything positive for Everquest in the long run, the opposite is more likely since the dedicated fan base will likely be driven off. I'm thinking about spending a month or so on it just to see if any of the guilds have stuck around or if they've all fallen out with the negatives that come from a free to play conversion. I just find it would be kind of sad to see the last of the original players abandon ship after they stuck around as long as they did.