Nearly all the talk revolving around Halo Infinite Multiplayer's first couple of weeks hasn't been about the gameplay itself (it's fun!) but the rate of progression for the game's battle pass. 343 Industries responded to the feedback a few weeks ago by implementing a mission that gave 50 XP for every battle played and now looks to introduce a patch that will speed up progression even further.
Community Manager John Junyszek posted to Twitter to outline the changes, which will see 300 XP granted for the first match played every day, 200 XP for the second and third matches, 100 XP for the fourth, fifth, and sixth, and 50 XP for each match beyond that. According to Junyszek, these changes "will help address those slower initial payouts while also benefiting those of you jumping on each and every day."
When we made our initial change to progression, which added Daily "Play 1 Game" Challenges, updated Weekly Challenges, and doubled the duration of 2XP Boosts, we promised that we'd monitor the data and make additional changes if needed. Now, it's time to follow up on that.
— John Junyszek (@Unyshek) November 30, 2021
The update will go live tomorrow morning, December 1. Junyszek said that the team is "committed to doing so [making larger changes to progression], but those will take time." In effect, it sounds like these changes, while welcome, are only a short-term fix, and a larger overhaul to the progression system is probably coming down the line.
Junyszek also talked about cheating, which he said was "a natural part of supporting a F2P PC game and it's one we anticipated." While understandably not going into details, he did say that 343 Industries was continually working in improving its systems and punishing bad actors, and he directed players to the reporting section of the Halo website, since Halo Infinite has no in-game reporting method.
And, if you're still waiting for the launch of the "real" game on December 8, 343 Industries has a new campaign trailer for you to enjoy:
About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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