Motiga Announces "Signficant, Temporary" Layoffs
Motiga -- creators of the upcoming free-to-play MOBA, Gigantic -- dropped some bad news on fans today. Due to a dire financial situation, the company is laying off what it's calling a "significant percentage" of its studio staff today.
According to a post by CEO and Co-Founder Chris Chung the company is currently unable to continue supporting the entire studio; although they are in "active and promising discussions" with investors. Unfortunately, the discussions are taking longer than they have resource-wise.
Chung notes that these layoffs will impact all departments in the studio -- and that beta testers will notice the hit as there won't be the staff on hand to support them that they are used to.
The full announcement is available on the Go Gigantic site; however, it seems that it will be a while before we find out how the negotiations for funding shake out.
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QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community.
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Gigantic is an ambitious Moba with lots of effort put into design and polish, so obvioulsy a good managment should have a solid longterm financial plan - if they are not selling items or founder's packs.
Good luck to them! It would be sad to see this game fade to dust due to some bad decisions made. Unlike many other current MOBAs (Warhammer trash, I look at you), this has some potential due to unique game mechanics.
As for Gigantic...I'd say this was good news. The game was going to be exclusive to Windows 10, and I'm personally tired of seeing so many games be exclusive. We already have a PC and Console split...we don't need more.