Heroes of the Storm
Heroes of the Storm is a fast-paced MOBA from Blizzard Entertainment which pits heroes (and villains) from each of the studio's iconic universes against each other in several objective oriented maps. Unlike other MOBA's, HoTS forgoes items and traditional ability progression, in favor of passive augmentations to their abilities which players can choose from at set level intervals.
Before each match, players will select a hero from one of four archetypes available. Based on the player's choice, Heroes of the Storm will attempt to match players with other teamate's whose heroes compliment the team's composition. Heroes of the Storm offers several highly thematic maps, each with their own main objective teams will want to compete over. These objectives range from collecting doubloons used to bribe a ghost pirate ship into bombarding the enemy's base, or capturing shrines in order to become an imposing Dragon Knight capable of punting enemies afar and leveling entire towers with a few swings of his axe. Regardless of the map, these objectives are crucial to ensuring a team's victory, forcing teamfights on a regular basis.
In Heroes of the Storm players share experience earned with their entire team. With the removal of items, players diversify their playstyle's by choosing special passive -and sometimes active- talents which are available every few levels. These talents do more than simply add damage to an ability, but may also add new effects, changing an abilities behavior and even utility. At level 6, a player may choose between two heroic abilities (ultimates) which give the player the ability to select one which best suits his team's current needs.
During a match, players may also procure the aid of special mercenary camps, which when captured aid the team by providing additional pushing power and unique auras. Completed matches earn players coins which can be used to purchase new heroes in-game.
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Heroes of the Storm
June 02, 2015
Employees Who Worked On Blizzard Games Laid Off By NetEase After Blizzard Partnership Ends2 months ago
Minimum System Requirements (Windows)
Windows XP / Vista / 7 / 8Memory
Intel Dual Core / AMD X2 5600+Graphics
Nvidia GeForce 7600 GT / ATI Radeon 2600 XTAdditional Notes
Specifications may change during development
1.free bundle packs for everyone limit time hurry while you can.
2.loot boxes really cool and fun to get
3. quicker que times
1. they took out over 15 maps we are stuck with 4 for the time being it gets old fast.
2. OverWatch noobs now flood the game for skin quests randomly very unbalanced players since you dont have to win to get the skin.
3.Community getting more Toxic from said OW players that now flood said game
4.Still very unbalanced heros
They do have some improve features from other MOBAs but the shared experience feature literally breaks the game. It punishes more than it benefits. When you realize that one player can do as he pleases and you can't do a single thing about it, while being completely restricted into dealing with him and his issues, you realize the horrible design very quickly. There is too much emphasis on teamwork, making matchmaking, ranking, and the mmr system, completely unreliable and useless. You'll be at the top tier and still get people who don't comprehend basics.
The popularity of the game is fading, there is less people playing and visiting the forums. Just another failure in the hands of Activision which refuses to deal with issues quickly and efficiently. Their most concern is silences those with a bad mouth, rather than those who intentionally throw the game. We have a mute feature, but no block a player from your games feature. This is the most casual game you can find, so if that's what you want, go for it.
It also does not have much diversity, as you cannot customize characters very well. The only way to customize is through every 3rd level, you get a talent point. There are only a few advantageous builds, so this isn't very useful, and most people will build similar. It can get old pretty fast because of this.
Purchasable things are overpriced, and you can directly buy items instead of buying gems to buy them. It is quite easy to get gold to buy them with instead though, and everything necessary can be unlocked by gold, as well as some skins and such. Still, to pay for anything with cash on this game when a single item can be $10 seems like a huge waste and discouragement for anyone to buy skins or heroes.
It can definitely be quite fun though, and is a new spin on MOBAs for sure. Worth it to try out.
-Same copys over chars
At least HoS can be original from his roster (since it begins with Warcraft lol) and the twist about no items is good too. Definitely a good game to spend time and have fun.
Now HOTS is takes care of this problem, there's no farming in this game. But. There are no items and aren't many choice available in fight to you. It's feels like dota for 5 year old... I'm sure people who played dota will understand. But there is a lot more pvp going on than in dota obviously.
So far, I've really enjoyed this game and will continue playing it for a while. I would recommend this to anybody who likes MOBA's.
1) A broken matchmaking system.
2) Terrible hero balance leading to ranked games being played with the same heroes over and over again. (Hi Stiches, Tychus, Valla, Uther, Brightwing, Arthas).
3) You gain almost no gold from playing the game, all your gold income comes from daily quests which leads to the wait 3 days, do all 3 quests at the same time for maximum efficiency play style. Terrible concept that promotes not playing to get the most out of your time. (You get 30 gold for winning and 20 gold for losing in a player vs player game type)
4) Cash shop prices are terrible. Heroes cost from 2000-10000 gold and their real money cost can go up to 10 dollars or euros depending on where you live. Skins are pretty damn expensive too but because those are not required to play the game I will not stop on them.
5) Any kind of criticism about Blizzard gets down voted to hell on the official feedback forums. People are delusional enough to justify this weak attempt of a cash grab by saying that Blizzard is the Ferrari of the gaming world so they can ask for higher prices.
6) This one is purely based on my own opinion and as we known opinions are like a**holes, everybody has one but game play get old really fast. With every hero pretty much having just one viable build path and every map playing out exactly the same every single game (forced objectives, miss them and lose game pretty much) you've pretty much seen the entire game by the end of the first month of playing it. Ofc impressions may wary depending on the person.
If you have some informations tell me