On this week’s show Fortnite is considering adding a subscription, Sector’s Edge meets with Troy’s approval, LOTRO updates some Monstery Play concerns, PSO2 events added, Genshin Impact is updated…oh and Destiny 2 went ahead and launched an expansion! All that and more on this week’s Free to Play Cast!

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Discussion Timestamps:

02:16 Weird News (including Fortnite’s Sub survey and Darwin Project’s Half Shutdown)
22:15 Updates to Games (Destiny 2, PSO2, Genshin Impact, and More)
41:30 NEXON FInancials and a Sector’s Edge First Look
55:50 Weekly Bombs (DA-Bomb / A-Bomb)
01:01:29 Questions and Answers of the Week

If you have submissions for the show’s Weekly Bombs, have questions for the panel (nothing is off limits!), or just ideas for what you want covered you can now send them to magicman@mmobomb.com. You can also be a guest in the show, just send us why you want to host, and what topic or game you would like to cover.

Free-To-Play Cast is the official podcast (and videocast) of MMOBomb.com about free to play multiplayer online games. Free-To-Play Cast takes on the week’s biggest news with plenty of opinion, weekly bombs, community feedback, guests, laughs thrown in for good measure and much more. Have fun and expect a new episode next week!

Mike "Magicman" Byrne has been a part of the MMOBomb family for years and serves as the site's current Editor-in-Chief. His love for MMOs and gaming in general has led him to covering games for numerous websites including Gamebreaker TV and XIV Nation where he proudly displays his fanboy flag for FFXIV:ARR.


  1. QOTW: Does a revamp to reverse a previous revamp count? If so I want Guild Wars2 to change progression back to something like vanilla progression where:
    1) you can over level for skill/hero points,
    2) masteries are removed or let players spend skill/hero points to unlock them, and
    3) replace all open world map currencies with just karma and gold.

    Today progression is hunting f-bomb achievements for points to unlock masteries then a near linear path through the hero points to unlock elite specs on alts. Other than the small amount of exp for masteries the rest of the open world content is useless for progression giving no reason to revisit it on alts.

    Back then when all I really needed was exp and gold the game didn’t care what content I did as long as I did enough of it. This let the game use curiosity and other intrinsic rewards to drag me around the world in what felt like a real adventure through Tyria. Back then the game would suck me in so hard I would look at a clock later to realize it was hours past my bed time and I gained multiple levels without even noticing. That’s the Guild Wars 2 experience I want back. I want that freedom and adventure back, not another f-bomb chore list that pulls me out of the game to unlock game mechanics.


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