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Always Online Podcast: Are Live Service Games Even Viable Anymore & What Games Do It Right?! Ep 508
Live service games have been all the rage for developers for years...but with the recent financial downfall of larger titles (ahem...Suicide Squad), are the REALLY all that viable anymore? And who is doing them right anyway? After that, we'll dive into Helljumpers, Project L.3.3.T., Eternal Tombs, The First Descendant, and so much more! All that and more on this week's Always Online!
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Discussion Timestamps:
00:00 Show Intro
02:55 Are "Live Service" games even viable anymore? What games do it right?
27:25 Upcoming Games (Project L.3.3.T., The First Descendant, Eternal Tombs, Helljumpers & More)
47:14 WTF News (Multiversus, Rainbow Six Siege Sequel, & The Texas Chainsaw Massacre)
54:11 Weekly Bombs (DA-Bomb / A-Bomb) And Question Of The Week
If you have submissions for the show's Weekly Bombs, have questions for the panel (nothing is off limits!), or just ideas for what you want covered you can now send them to magicman@mmobomb.com. You can also be a guest in the show, just send us why you want to host, and what topic or game you would like to cover. Always Online (formerly the Free-To-Play Cast) is the official podcast (and videocast) of MMOBomb.com about multiplayer online games. Always Online takes on the week's biggest news with plenty of opinion, weekly bombs, community feedback, guests, laughs thrown in for good measure and much more. Have fun and expect a new episode next week!
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I'm so glad as PC gamer I lived through those great true beta days and was able to play most, if not all of them. some brilliant gaming times.
I think it was that way because it was all NEW and basically pretty free.
Now.
I blame the mobile.
The mobile industry is worst of its kind, they ruined gaming by their use of user ignorance of their own privacy and stupidy to click and pay all day.
Mobile is the true ruin of gaming that has made PC gaming fall down this bag, a alliance has been formed upon the PC seen in the blizzard tactics to now take ever penny technique. which was taken from mobile user weakness, and business sees weakness, so therefore the mobile has caused the snowfall for poor gaming production with buy this buy that attitude. the mobiles uses manipulation of its users all day long and no does nothing.
I blame the Mobile and its sick industry.
Hands down the worst of the live service games out there has to be EA's FIFA series. Not a customer myself but the sheer amount of news headlines that came from their more recent games painted a pretty grim picture. Box price, microtransactions, and a yearly rinse and repeat. That is a hard pass for me.
Games that do it right imo are Warframe and Smite. Both those games offer the means to earn/trade premium currency for free as well as handouts on the regular. Don't get me wrong both games know how to feed the whales however, its the resourceful minnows that get the most out of the game with spending so little or nothing.