Foreign Fridays: Warface (Ep. 3)
On this episode of Foreign Fridays, Spunkify checks Warface, a new free to play AAA Shooter from Crytek, the same company behind Crysis! Find out about Warface\' PvE modes, on-the-fly gun attachment swapping, bosses, PvP modes, and more! Warface Guide here.
Foreign Fridays is a series where we take a look at free to play MMO games currently only available in Asian countries such as Japan, Korea, China, and more. We try it out and tell you what is interesting about it, whether we think it will be a success in the EU/NA markets, and if you should try it out right now! Watch this exclusive series right here on MMObomb.com every Friday!
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By Michael Byrne - 1 month ago
even in KR the game is very easy to undestand
[They just needed test subjects to do some freaky experiments with balance and cash shop before releasing the game in civilized world. That’s why they are beta-testing it on us first. (:] - Curst,firstly, the game is realized in China,then in Ukraine!! are not in Russia! may you and think that we are not civilized,why do you think so?secondly,Cold War ended, everything changed,I respect all people, so I will not stoop to your level
[The whole system works in such manner that if you pay 10$ a month you will get a slight advantage over others. But you will be utterly destroyed by those who pay 100$ a month, etc. It is possible to compensate this with skill. But it only works untill you meet a guy who both “pays 100$ a month” and is relatively skillful.] - if you really skillful player,you can play without donating
for all Warface is an online video game being developed by Crytek Kiev. - from http://en.wikipedia.org/wiki/Warface and On May 11, 2007, Crytek announced that their satellite studio in Kyiv, Ukraine, had been upgraded to a full development studio, giving the company its second development studio. The second studio is currently working on a game based on Crytek's new intellectual property. About a week after the upgrade of the Kyiv studio, Crytek announced a new studio in Budapest, Hungary. Like the Kiev studio, the Budapest studio focused heavily on development with the CryEngine 2 from http://en.wikipedia.org/wiki/Crytek
As far as balance and "pay to win" factor goes, unfortunately you are wrong. Or at least not exactly ritght. But of course I cant' blame you since everything in game is in Russian. I'll explain why I'm convinced that you are wrong.
There are three types of currency in Warface: warbucks, credits and crowns. Warbucks is a standard in-game currency that you get after every battle. Crowns are given at the end of every day to those who have played PvE missions (ammount of crowns given to a player depends on his score in daily rating). Credits are equivalent of RL money.
You can get four types of equipment:
1. Normal equipment which comes in three grades: standard, uncommon, rare. Rare is the most effective (30-40% more effective than standard) but also most expensive. To the point where you have to buy premium membership or grind ALOT to just repair it. Only 50-70% of gear is "normal", i.e. can be bought with normal in-game currency.
2. Premium equipment. You can only "rent" it for some time with warbucks. Generally it's not better than normal rare gear, but it don't require repairs.
3. "Crown equipment". Can be "rented" with crowns. More effective than two previous types of gear, but insanely expensive. Week of intensive grind will get you enough crowns to buy one weapon for one day.
4. Premium equipment from supply boxes. These weapons simply dominate the battlefield. And you can only get them from supply boxes. You buy a box and there's a certain chance to get that gear. Each box is pretty cheap (0.5$ in Russia), but chance to ge what you want is so slim that people end up paying hundreds of dollars and not getting those weapons.
The whole system works in such manner that if you pay 10$ a month you will get a slight advantage over others. But you will be utterly destroyed by those who pay 100$ a month, etc. It is possible to compensate this with skill. But it only works untill you meet a guy who both "pays 100$ a month" and is relatively skillful.
However I think that European and American servers will be far more democratic in terms of balance and everything related to it. From what I've learned so far, you will have higher percentage of gear that can be bought with in-game currency, and premium gear will be less dominating.
2. Recoil and aiming.
Don't evaluate recoil and need to controll it just yet. They are constantly tweaking and rebalancing it. What you see now on Russian servers is most likely not what your are going to see when European and American ones go live. During CBT guns had almost no recoil at all (they would sway a little but that's it). With start of OBT developers have drastically increased it. And they are tweaking it with every patch ever since.
P.S. And I think you were being kicked out of PvE missions not because you are not from Russia, but because you are low level (equals inexperienced) and you were trying to get into the most difficult missions. (:
Kinda curious as to why its released in Russia yet not Europe...guess its part of the reason why Russia is never usually considered as part of Europe when it comes to regional gaming.