Free to Play Cast: Artifact's Troubles, Rift's Battle Pass, and QC Games Closes Ep. 296
On this week's show we take a look at Guild Wars 2 and return programs post layoffs, run a Rapid Fire round that loves rubber duckies, and scratch our heads over EverQuest Next...still. All that and more on this week's Free to Play Cast!
Discussion Timestamps:
01:42 Guild Wars 2 Post Layoffs
22:25 Rapid Fire News
42:42 EverQuest Next
52:39 Weekly Bombs (DA-Bomb / A-Bomb)
56:12 Questions and Answers of the Week
If you have submissions for the show's Weekly Bombs, have questions for the panel (nothing is off limits!), or just ideas for what you want covered you can now send them to magicman@mmobomb.com. You can also be a guest in the show, just send us why you want to host, and what topic or game you would like to cover.
Free-To-Play Cast is the official podcast (and videocast) of MMOBomb.com about free to play multiplayer online games. Free-To-Play Cast takes on the week's biggest news with plenty of opinion, weekly bombs, community feedback, guests, laughs thrown in for good measure and much more. Have fun and expect a new episode next week!
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By Michael Byrne - 1 month ago
As far as how they monetize , it's the same as every single card game out there ( sell packs, sell arena tickets, sell hero,... ). The thing that make Artifact unique is that the ability to sell every individual card that you get for a steam wallet ( real money in a way).
I mean in 99.99% of digital card game ( Hearthstone, shadowwverse, gwent,...) . You can have 10 duplicate of super rare legendary card ( say "black lotus") , there isn't much you can do about it beside disenchant and get some dust, shard,... However on Artifact at least you can sell 9 of them for some steam wallet money. Isn't that what Artifact all about or what it market different compare to all others digital card games?
I'm so sorry for my English. English isn't my first language.
Good luck at epic Jason, wish you the best. (you got 360 days to return, minus the 5 day broadcasting time)