Free to Play Cast: ASTA Back from the Dead, TSW Interview, and First Look Reviews Ep 217
On this week's show Q returns to chat about The Secret World, we run the rapid fire round and chat ASTA, Warframe, Orcs Must Die and more, and finish with a few First Look Reviews! All that and more on this week's Free to Play Cast!
02:38 Last Man Standing/MMOs on Consoles
29:59 Our MMO Gripes
38:00 GW2 Leaves ESL
39:45 Weekly Bombs (DA-Bomb / A-Bomb)
50:06 Questions and Answers of the Week
If you have submissions for the show's Weekly Bombs, have questions for the panel (nothing is off limits!), or just ideas for what you want covered you can now send them to firstname.lastname@example.org. You can also be a guest in the show, just send us why you want to host, and what topic or game you would like to cover.
Free-To-Play Cast is the official podcast (and videocast) of MMOBomb.com about free to play multiplayer online games. Free-To-Play Cast takes on the week's biggest news with plenty of opinion, weekly bombs, community feedback, guests, laughs thrown in for good measure and much more. Have fun and expect a new episode next week!
Free to Play Weekly – Skyforge, Tera Online, Blade and Soul Updates, and More! Ep 268
Skyforge launches on the PlayStation 4, Blade $ Soul Secrets of the Stratus is live, all that and more, I’m Zach Sharpes and this… is Free To Play Weekly!...By MMOBomb Staff - 6 years ago
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For the question of the week, I have to say the boss that had the biggest impression on me was probably the final boss in Polaris in TSW. That might have to do with the fact that my first time through I was healing it (in a panic), but it really is an awesome fight.
It somewhat reminded me of the PvP from Ascend: Hand of Kul. I wish there would be more games with similar pseudo PvP.
I'm back from a 3 week "gaming" recess and boy do I read things... Carbine on a new "title" and cool stuff happening all around and then the discussion is on controller vs keyboard and mouse. My opinion on that is that all systems are designed for a "purpose", you wouldn't eat a soup with a fork or cut a steak with a spoon right? So for me controllers are for the "realm" of the racing games (where you can control the amount of turn you put on the wheels of a car with an analog stick) and some "beat'em ups" (will even include some games like Bayonetta and Devil May Cry here), but for things like MMORPGs or even any kind of "shooter" or "RTS" games I just find nonsensical using a controller since a full 180º will take me 10x the speed to turn than a mouse flick and since combat awareness is key, the slow rate of turning on a controller is just a big disadvantage, especially if you're playing versus people who are using keyboard and mouse.
As for the Bombs.... Da Bomb to Mass Effect Andromeda, I bought it and have been having a blast on the game. A Bomb to Mass Effect Andromeda, it seems like everyone is knit picking the game for it's obvious reasons and I'm not behind on it either, bugs and multiplayer connection issues are all over and they frustrate me so much on this AAA that it just makes me want to boot up Warframe and say "This is how it's done!" (and connections ARE the Achilles Heel of Warframe, so you can imagine how bad it gets).
Question of the Week, Garr (Molten Core Raid in World of Warcraft), Garr was the 1st boss I ever saw a raid working on it, at the time someone told me these words, "Those guys go there and get the small ones and that guy just holds him down while taking damage, those are here just to heal them and the rest are just to deal damage and kill him!" and it blew my mind... 1st time I ever saw the "Holy Trinity" at work and as a concept, I've played other things online before but not at that level of detail, trust and coordination, which we all take for granted nowadays. :)