Free to Play Cast: Foreign Fun for Everyone! (EP 93)
In this special episode of the Free-to-Play Podcast, MMOBomb community member Xaenex joins in on the discussions as the group offers their opinions on Blade & Soul's Open Beta in China, Ragnarok Online spiritual successor Tree of Savior, what makes Aura Kingdom tick, and GameGlobe shutting down. All this plus your community comments wrap up yet another fine episode of the Free-to-Play Cast!
If you have submissions for the show's Weekly Bombs, have questions for the panel (nothing is off limits!), or just ideas for what you want covered you can now send them to firstname.lastname@example.org. You can also be a guest in the show, just send us why you want to host, and what topic or game you would like to cover.
Free-To-Play Cast is the official podcast (and videocast) of MMOBomb.com about free to play multiplayer online games. Free-To-Play Cast takes on the week's biggest news with plenty of opinion, weekly bombs, community feedback, guests, interviews, laughs thrown in for good measure and much more. Have fun and expect a new episode next week! (every Wed or Thu)
Don´t forget to subscribe to Free to Play Cast via Youtube.
Free To Play Weekly - Blade & Soul, Tree of Savior, Aura Kingdom (ep.107)
GameGlobe calls it quits, Blade & Soul goes F2P...in China, Ragnarok Online spiritual successor Tree of Savior reveals some early details, and Marvel Heroes introduces PvP.By Michael Dunaway - 9 years ago
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I think NCsoft waited until the Chinese version came out to see if F2P will work out for them.
But from my experience of playing foreign MMORPGs from China, Chinese people tend to spend loads of money for cosmetics.
Age of Wushu was a good example, when some guy spend $15,000 for an in game sword?
Xaenex... Nice Try with the accent. A DaBomb for you.
Jason: Double Dabomb. That was a fantastic accent.
I prefer mmos that offer smaller update periods due to the fact that games that do micro updates seem to work out bugs a lot more easily than when things are done in massive content updates. Warframe, as an example, does this exact thing and gives plenty of hotfixes for errors that are found. They release new weapons, gear, cosmetics and more, or change a few things here and there to add to the overall experience of the game. I suppose the feeling is like coming back to the same game over and over and constantly finding that they changed something new that wasn't there yesterday, be it new weapons and gear, or just adding new bosses and map layouts. Quite recently, they fixed the error with survival where mobs were like 20x the level they were supposed to be, which I think illustrates my point rather well.