Love It Or Hate It: Rift
Some free-to-play games are more polarizing than others, with some sides taking the stance of "great, totally non-exploitative implementation" and others thinking "total pay-to-win trash." We'd like to see on what side of the spectrum the gaming public -- and by that, we mean you guys -- think of certain F2P games, and so we've invented something new called Love It Or Hate It?
Every week, we'll present a new F2P game and give you the option of passing judgment on it. Then we'll look back at it the next week and see what people thought. There are no prizes, except for the satisfaction of knowing you clicked on a button and made something happen. Really, what else do you need?
Last time around, I figured Warframe would be a shoo-in for a popular game, but maybe were surprised at how shoo-ey it was, as 70.5% of people voted to Love It. Space ninjas should be in every game.
When looking through games to choose for this week, I was a little surprised to see that I hadn't put Rift up for a vote yet. For all the trials and tribulations that Trion's gone through the past year or so, it still seems pretty popular, and it's even getting a new calling soon, so people still love it... right?
Tell us what you think of Rift, and leave a comment below to expound upon your views!
About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
💣 Feature | Out For Blood: Our Nosgoth Leagues Q&A
Square Enix and Psyonix are bullish on the Nosgoth competitive scene, so much so that they'll be starting leagues for the game this October.By Jason Winter - 7 years ago
You May Enjoy
Redfall "Looking Into" Removing Always-Online Requirement, Was Originally Slated For PS5 Release
Players could possibly get their wish with the removal of the always online requirement for single-player.By Troy Blackburn - 4 days ago
GDC 2023: Nuverse Will Discuss New Game Development AI Which Brings Advances To NPC Speech And Animation
Skynet is launching.By Troy Blackburn - 6 days ago
Watch The New Trailer For Lan, Coming To Tower Of Fantasy Next Week
Lan arrives in update 2.4.By Troy Blackburn - 5 days ago
GDC 2023: Nexon Drops New Trailer For Upcoming Free-To-Play Tactical Shooter Veiled Experts, Final Beta Soon
The final beta test runs from March 30 to April 6. Registration available now.By Matthew D'Onofrio - 6 days ago
It’s Official, Counter-Strike 2 Is On The Way, And Current CS:GO Players Will Be Keeping All Their Stuff
It will be a free upgrade to CS:GO.By QuintLyn Bowers - 4 days ago
CCP Games Announces New AAA Game Built Around Blockchain Technology
The company has received over $40 million in funding from an American venture capital firm.By QuintLyn Bowers - 5 days ago
Personally, I don't mind the graphics, but what really gets me is the combat pacing. Rift has a much longer global cooldown than many traditional MMORPGs I've played, and it really drags the whole combat experience down. Of course, popular belief now is that traditional MMORPG combat systems are dated and shouldn't exist anymore, which is complete bullsh*t, tbh. I would much rather have a game with a good traditional combat system, such as ArcheAge (labor/housing system aside) where I'm jumping around, using escape and mobility skills, trying to get behind my enemies, timing stuns to cancel out their major skills, etc. as opposed to something like SkyForge where I'm literally just standing there spamming shield cooldowns and "left click, left click, right click" over and over again until the enemy dies... anyways, personal frustrations aside, Rift doesn't have that great of a combat system, likely due to age, and it makes the game much less approachable.
I find the class system in Rift to be very deceiving as well. You're limited to the play style of the class archetype you chose at character creation, with many of the "souls" within each archetype being slight variations of each other. Yes, they added healer/tank souls to all of the archetypes (for $$ of course, and they aren't cheap) but they could have avoided having to do that altogether and gave players much more control over their character build had they simply allowed warrior x mage, rogue x mage, etc. soul combinations. It's a bummer, but after playing ArcheAge for a year I'm really spoiled when it comes to class systems (yes, referencing Archage again, but despite the many reasons to hate the game, it has arguably the best class system in existence).
I, personally, wouldn't mind an updated Rift (maybe a Rift 2?) with the same quality of content but improved combat and class systems.
+ tons of roles
+ old school target system
+ open world
- there is no fall damage......
- no arenas
Rift is best F2P mmorpg FOR ME... cause it's copy-paste of GOD of MMO -
- w o r l d of w a r c r a f t