feat

The APB Reloaded team have an all new set of pretty images to share with their players. The team has been working on an engine overhaul for the free-to-play game for some time, and while they have updated everyone on the improvements the social district, they’ve got more to show.

Along with the comparison images — seen below — the developers also provided a list of what the art department has done thus far:

  • Balanced color grading and saturation levels.
  • Balanced fog and depth of field.
  • Altered directional light color, light bounce, brightness and skylight shadow depth.
  • Added dynamic shadowing to certain assets (such as the palm trees on the strip).
  • Rebalanced sky
  • Various material updates

The difference is pretty easy to see, as you can tell from the images below.

APBR_Comparison_Asylum01

APBR_Comparison_Financial02

APBR_Comparison_Garage01

APBR_Comparison_Garage02

APBR_Comparison_Social01

APBR_Comparison_Social02

APBR_Comparison_Waterfront01

APBR_Comparison_Waterfront02

QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community. For the past five years she's been a writer at Gamebreaker TV.

20 COMMENTS

  1. I love how everyone is once again Crying about P2W, go ahead the game has no pay 2 win, the only thing wrong is you people thinking that it is. “Premium guns are Stronger” No they are not, almost all are Reskins of available weapons. The only Pay2win weapon has been nerved to death.

  2. It only takes a few rounds of playing to understand why the P2P version of APB flopped in record time, and it has nothing to do with the graphics engine.

  3. They make the game run faster, not just make the design better.
    They change the whole engine under the game, because the current engine is a bit bad, and old tech.

  4. Is this a joke? In almost all pitures “before” looks better then “after”. Typical developer brain dead behavior. Instead of actually improving the game they spent time making it look worse.

  5. That’s a little good though game balance and weapon balances for f2p players and premium players are too unfair even for skilled players

    • Ya premium weapons are just so strong that they can 1 hit you with a sniper………while the free to play sniper takes 3-4 shots without them wearing armor.

      • That specific example is incredibly wrong, the free to play snipers deal the max damage available to any sniper. The only thing the p2w snipers have an advantage over f2p is the one which you can sprint without being slowed by the weight, and this sniper’s gotten nerfed before.

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