Australian MP Calls Loot Boxes The "Definition Of Gambling," Will Introduce Bill In August
Australia is making all the news today. In March, we learned that a committee laid out "options for restricting access to loot boxes in video games, including though the use of age verification," and now a member of that country's parliament is planning to introduce a bill next month that will ban the sales of loot boxes to minors in that country.
Via the paywalled Daily Telegraph, Kotaku Australia reports that Tasmanian MP Andrew Wilkie will introduce a bill in August that would implement several new measures aimed at combatting the sales of games with loot boxes to people under the age of 18.
Wilkie appears unequivocal in his belief that loot boxes are de facto gambling, an equivalence that many game developers, and the ESA, have long disagreed with. "We as a country accept that people over the age of 18 can gamble but let's make that for adults and giving parents a warning," he said. "To allow very young children to pay cash for a randomised event that may or may not reward them that [sic] would meet any definition of gambling."
Australia already requires that games that include microstransactions must be labeled as such. Wilkie said that games with loot boxes should be given a R18+ rating, while also being tagged with an additional advisory label.
About the Author

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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Most of these bottom feeding devs currently with games eating up mobile users mainly is where its rampant, these devs do not care at all about the player, they just want everything you have.
With this sort of act/bill it would stop the greedy game devs who are intent on bleeding their game players dry of all their cash just because they can.