In an effort to send less Hearthstone cards to the Hall of Fame and keep them usable, Blizzard has decided to make balance adjustments — mostly resulting in nerfs.

The changes impact five cards — some of which are staple Basic class cards. According to the post on, having “too many” of these cards in a deck results in “less fun” during the release of new expansions — likely meaning that players are less willing to swap out these trusty staples for newer cards.

In general, the nerfs impact mana costs (or in the case of Innervate, gains) associated with each card. The only one that isn’t impacted by a mana-related nerf is Murlock Warleader which loses its health bonus.

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QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community. For the past five years she's been a writer at Gamebreaker TV.

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  1. not pay 2 win guis on September 7, 2017

    Nerf the already inferior starter cards to sell more booster packs. What a big surprise.