Blizzard's Q4 Financials Show That The Blitzchung Controversy Probably Had No Effect

Jason Winter
By Jason Winter, News Editor February 7, 2020
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When I wrote about the top free-to-play gaming news stories of 2019, I put the Hearthstone Blitzchung controversy at #1. In doing so, however, I suspected that "I don't think this will really have an effect, not on Blizzard or the rest of the gaming industry." I did concede that it was possible that "Activision-Blizzard might have a slight downturn in revenue for Q4, thanks to various boycotts and whatever."

Depending on how you analyze the numbers (found here), you could say I was right about that second part. But here's the rare case where I'm more inclined not to take credit for one of my predictions.

The Blitzchung controversy happened just as Q4 was kicking off and some are pointing to that as the reason why Q4 2019's revenues ($562 million) were much worse than Q4 2018's ($647 million). But Activision-Blizzard(-King) was down across the board in 2019, with net revenues falling from $6.8 billion to $5.9 billion. If we focus just on the Blizzard part of things, those numbers are similar: $2.2 billion in 2018 versus $1.7 billion in 2019.

Breaking it down quarter by quarter also doesn't seem to indicate that things went particularly poorly in Q4. 2019 saw less revenue than 2018 for Blizzard in every quarter: Q1 ($339m to $479m), Q2 ($381m to $485m), Q3 ($392m to $627m), and Q4 ($562m to $647m). So I don't think you can say that the Blitzchung controversy had any significant impact on earnings. Maybe the launch of Overwatch on Switch in October helped soften things a bit, but I don't think it helped that much.

(Speaking of launches, World of Warcraft Classic made its debut on Aug. 26, about two months into Q3, and that didn't seem to move the needle in that quarter at all. Curious.)

Blizzard doesn't break down its revenue by game, so we won't know for sure exactly which of its titles brought in the bucks in Q4, but anyone expecting a huge "Blizzard boycott" to tank the company's profits for Q4 2019 has to be disappointed. Maybe the Warcraft III: Reforged debacle will do that in Q1 2020, but if it does, it will only show that the quality of the game, and not the quality of the company, is still the deciding factor for whether most people will spend.

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About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

Discussion (3)

Nosferat 1 year ago
Blizzard will never be on the edge. Gamers have the worst type of boycotts out of all boycotts that exists. The whine is endless, but the actual doing something about it is mute. A few complain, most just shut up and empty their wallets. This in turn encourages them even more to make crappier,and crappier games,ban those who complain,because they do have the financial support of the gaming community.

In this industry money and nothing else speaks, even the latest WC3 reforged debacle will have no real impact on their financials. The actual blizzard of old does not exist anymore,the new blizzard is just a slave to activision, it is there to make money,pleasing fans or anything else is unimportant to them.

Theredguy 1 year ago
Blizzard is on the edge

rickshaw 1 year ago
yeah I get that, but, I do not think the protest was going to be financially destructive in anyway or was lit likely to cause one, it was about voicing an option, commonly known as Freedom of Speech which blizzard forgot about. looking closer at the figures I see it looks la bit ike blizzard was on a downfall anyway for a bit and it shows that this freedom of speech actually made them a better than average loss by few smidges.
Most blizzard players are ok that blizzard made daft and silly rule and carried on as they love their games as we do. Blizzard are not the law.
Blizzard are supposed to be or have portrayed themselves as a openly free minded game development company, not the gestapo one they are now along with other big developers thay are getting to big for their boots, by making mad rules and jumping on every player that crosses their silly baby who wants more milk laws.
. G A M E D E V E L O P E R S
Stop becoming power mongers with money and get back to being gaming developers who care and believe in making games for fun for all players, and allow them to vent and have their freedom of speech left alone.


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