While Conqueror's Blade has been on the ball about delivering new content to players regularly (including the recent Knightfall update), the content hasn’t been as good as it could have been. In fact, the developers note that it’s generally affected by “a lack of refinement and polish, resulting in crashes and frustrating lag”. Of course, players have been offering feedback on all of this, and during the China Joy Shanghai meetup in July, a lot of players had the opportunity to do that in person. The end result is “Project Nirvana” a new team dedicated to getting the strategy game on track.
Players will begin to see the efforts from Project Nirvana in the game’s new Season, where it will optimize several things. One area where players should see improvement is PvE content – which is being revamped. It seems that players were feeling overwhelmed by the volume of PvE content and after looking into it themselves, the designers are working to improve daily and weekly quests, including streamlining rewards.
Overall performance is getting some love with changes to art assets that reduce VRAM usage and streamline the game client as well.
Players can expect more changes in the future. The devs already have plans to adjust Territory War, better balance units and Heroes, and decrease progression difficulty for new accounts.
About the Author
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
Friends vs Friends Gets New Map, Steam Free Weekend, And Announces Upcoming Expansion
Play for free this weekend starting today.By Troy Blackburn - 2 weeks ago
You May Enjoy
Smilegate And Amazon Have Some Thank You Gifts For Lost Ark Players
It seems things are going well with the jump start servers.By QuintLyn Bowers - 1 week ago
Scenario Explores Outer Gondor In Second Preview Of The Lord Of The Rings Online's Corsairs of Umbar
Spoiler alert: it's very green.By Matthew D'Onofrio - 5 days ago
Stunlock Studios Implementing Changes To V Rising Engine Prior To Launch
The 1.0 version will be far more stable and easier to update.By QuintLyn Bowers - 5 days ago
Only Taking 10 Years To Do It, Final Fantasy XIV Player Unlocks All 2,751 Achievements
It took them over a decade.By Matthew D'Onofrio - 2 days ago
Nightingale Developer Update Explains Early Access Delay, Because Even In Early Access You Only Get One Chance To Impress
They’re taking the fact that a launch is a launch seriously.By QuintLyn Bowers - 1 week ago
Bloodhunt Introduces Infinite Battle Pass, PS5 Founder's Edition, And Team Deathmatch Adjustments
All was covered in the third edition of the community newsletter.By Matthew D'Onofrio - 1 week ago