Deceive Inc Is Back With Updates And Game Changes Following Steam Next Fest
Open Beta is currently scheduled for March
With Steam Next Fest finished and all Agents' feedback looked at and accounted for, Deceive Inc. is ready to address all the changes that are soon to come thanks to everyone who played the game and left suggestions.
To start, the March open beta will feature crossplay with all platforms, including consoles, for the first time. This means that players should not expect any major change for open beta apart from server-side tweaks to the game.
Currently, the devs are working on adding new hooks that should allow better locations for agents to spawn to drastically reduce fights in the first seconds of a match. In addition, the suggestion to reduce intel spawns in Guard rooms has been implemented and the devs are happy with the results.
Players who found the jump fatigue to be way too severe and obstructive should be happy to know that this has been taken into consideration and the devs are reducing both the lowering of Agent speed built up by jump fatigue and shortening the time it takes to recover from it.
In regards to weapon transparency, the team is working on two main aspects: The first is Training Range Tools. Damage numbers will be added to the dummies in the training range and in the pregame lobby. Players will be able to test weapon damage at a variety of different ranges with all characters. The second aspect is the Weapon Tooltip Redesign. The team wants to expose every element of a weapon’s stats from damage to fire rate and everything in between. While these changes might take a while to implement, the team is hard at work finishing them up as soon as possible. Guards have also been worked on to make them a bit more dangerous and a bit more significant.
Players that would like to read the full rundown on what's to come can check out the official blog post here.
Related Articles
About the Author

Aspen is an avid gamer and Twitch streamer currently residing in Japan. She is most attracted to games narrative design and is a huge fan of player choice in games. If Aspen is not playing games, she is most certainly writing about them.
Read Next
Skull And Bones May Have An ‘Improved Version’ But No Release Date Is In Sight
Ubisoft also plans to attend E3 "if the event happens."
By Aspen Pash - 1 month agoYou May Enjoy
Overwatch 2 Pachimari Event Now Live Featuring Free Cosmetics And New Arcade Mode
Play Catch-A-Mari on the event-themed Hanamura from now until April 4.
By Matthew D'Onofrio - 5 days agoIt's Bots vs Bots In The Latest Anti-Cheat System Unveiled By Irdeto, "Denuvo Unbotify"
Unleashing AI to take out bot cheaters.
By Troy Blackburn - 6 days agoBungie Honors Lance Reddick In This Week At Bungie Post, Zavala Still Has A Few Performances Coming
Discuss his performances left to come in the game.
By QuintLyn Bowers - 3 days ago💣 Feature | Blasting Waves Of Dinos Was Damn Fun... But Will The Rest Of Exoprimal Be? - A Open Beta Test Review
Exoprimal's beta was damn fun but VERY limited. Here's some early thoughts.
By Michael Byrne - 1 week agoCentury: Age Of Ashes Season 2 Introduces New Thornweaver Class, A Map Revamp, New Rewards, And More
Soar through the skies in dragon combat.
By Troy Blackburn - 1 week agoMultiVersus Open Beta To Shut Down, Full Launch Scheduled For Early 2024
Player decline, lack of content, and now no game till 2024.
By Troy Blackburn - 16 hours ago
Discussion (0)