New World's February Update Video Discusses Leaving Behind Its Survival/Crafting Game Origins
Also discussed are dealing with bugs, bots, and balancing as well as the state of server merges.
More changes are in store for Amazon Games' New World and some of them should do away with the more irritating aspects of the game – or at least things players have been complaining about. Today, the New World team dropped another dev update video featuring game director Scot Lane. In it, they discussed some of the things that have been continuing to irritate players or cause “player friction”. They also noted that most of these things are holdovers from early iterations of the game that were more "survival game" focused and that they feel it’s time to “start shedding” them so that people can have a better experience.
Also covered in the video is the game’s February update. This one isn’t so much a content update as its intent is to deal with bugs, bots, and balancing. According to the devs, they’ve fixed over 700 issues in this build with around 350 of them being minor bugs and 225 being general improvements. They also added a bit of polish.
For those of you wondering about more server merges, there won’t be more for a bit. Apparently, the recent cross set merge went well, but that’s the end of them for now. That said, they are providing players with transfer tokens so any who aren’t happy where they’re at can move on. They do warn, however, that there will still be some worlds that are marked full and won’t let transfers in.
Finally, The devs also discuss changes to combat – to make it less clunky during PvP and changes to scores and rewards in the Outpost Rush mode. It seems one of the areas of concern is addressing how jumping works with general movement. They’re also updating scoring as they felt the initial system was a bit harsh. And, they’re still working to address bots. But who isn’t?
About the Author

QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community.
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