As usual, these streams touch upon improvements and roadmap updates, but we also learned their January pre-alpha test later this month is "not planned" to wipe players' characters afterward.
The creative director then talked about their goal of making traveling between zones a seamless experience without zone lines and improving social features with neat chat functions and a party grouping tool. Also, crafting and gathering are receiving improvements to their nodes, items, and animations.
Visionary's growing art team is currently focused on designing an area called the "Silent Plains." It will be a massive open zone connected to many parts of the game world, and the "wind" apparently will play a significant role in Silent Plains.
Elsewhere in the stream, Perkins announced that placeholder animations for Human models are getting replaced with newer animations. Once finished, the Dark Myr will be next. Visionary also dropped in-game footage and art for a new bit of game lore. It's a pretty extensive preview of a new faction of nomadic travelers.
(EDITOR'S NOTE: We have corrected language in this piece from its original form. The language indicated that there wouldn't be wipes between all tests this year, when the team meant no wipes after the January test... provided there were no issues.)
About the Author
Anthony Jones is a gaming journalist and late 90s kid in love with retro games and the evolution of modern gaming. He started at Mega Visions as a news reporter covering the latest announcements, rumors, and fan-made projects. FFXIV has his heart in the MMORPGs scene, but he's always excited to analyze and lose hours to ambitious and ambiguous MMOs that gamers follow.
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