Trion Worlds has pushed the button — the big, shiny, red button, we’re sure — and officially launched Trove, its voxel-building/exploration/adventure MMO.

Game Director Andrew Krausnick penned a welcome letter thanking fans for their dedication throughout the alpha and betas and laid out some plans for the game’s continued development, including damage numbers, a Mac client, expanded economy, and PvP. In fact, we talked about that PvP with Krausnick a short time ago, so if you’re interested to see what that will be like, check out our interview.

If reading is too much work, you can get an idea of what’s been added to the game recently from the launch trailer above, or from some of the newly released class videos, below:

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.


  1. Guys stop saying wrong things i’m sur that you haven’t tried it yet.
    The game doesn’t havr a queue that during 30minute its about 2min if there is lot of player. And this game is a true F2P, never seen better f2p in this game you are able to construct or to play as a mmorpg
    That’s why everyone like it.
    And you can spend hours in without hating, it is a real mmorpg f2p. Every games should do like ( the shop got a money that you can get by playing)
    And it’s accessible for all ages, no blood no sex, nothing all your family member can play.
    Love it.

  2. 30+ minute queue to get in the game…

    did these dumbasses not learn a thing after the archeage fail?

    i guess not

  3. I’m not sure how to feel about this game and I’m not sure if it’s worth the try, especially as I personally don’t like voxel games.


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