Neverwinter
Neverwinter is an action MMORPG based on the acclaimed Dungeons and Dragons universe. In Neverwinter you take on the role as a mighty hero who must set out to protect the lands of Neverwinter from those who conspire to see it destroyed. Fight through creepy monasteries, search in the bowels of the earth for dwarven treasure, or investigate a mysterious castle. Choose from 6 different races each with their own unique racial traits and lore filled backgrounds.
Players will be able to master one of several unique classes, each with their own mechanics and playstyles. Play as the control wizard class and fling arcane bolts from your hands or summon ice shards to hurl at your opponents, stunning them. The combat within Neverwinter is action oriented, meaning players must aim their spells if they wish for them to connect.
Creative players can access the Foundry within Neverwinter, which lets you build and share adventures you create within the game. The Foundry gives players the tools to build dungeons, castles, cities and more! Once finished, players can choose to rate other player created dungeons and highlight the best player-designed adventures. (EDITOR'S NOTE: The Foundry feature has been removed from Neverwinter effective April 11, 2019.)
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Additional Information
Latest Updates
The module is available on the Neverwinter Preview shards.
4 days agoIf you're a bit behind the current PC top-tiers, here's a few MMORPGs you can still probably enjoy.
1 week agoModule 30 is inbound and Modules 31 and 32 are "in the pipeline".
1 week agoMinimum System Requirements (Windows)
Windows® XP, Windows Vista, Windows 7 or Windows 8
Memory1 GB RAM
Storage4 GB available space
Dual-core 2.0GHz CPU or better
GraphicsShader Model 2.0 or higher, GeForce 6800 or ATI Radeon X850 performance, 128MB+ video ram
Additional NotesSpecifications may change during development
The reviewer from July 19 covered most of the bases. The game took a major hit in the new rebalance and alterations made to the classes. It is more like they took the solution to all the worldly problems in this world, then flooded the room and after it had dry, they dropped white Phos. on top. Then invited players and said here is our new rules (which consisted of scraps from the flooding and willy p and then some notes scribbled on the side.
They turned my best Paladin, Guardian Fighter, Archer who could all do Stronghold combat with no aid. Now they can't survive in most cases beyond the first fight. I find myself having to buy hundreds of healing potions as it takes to long to run to a rest spot to regain points and you need them especially in battle.
The Foundry also known as how players created their own dungeons and adventures for other players was shut down, reason too much effort to keep the tools up.
They changed loot drop rules, they changed anything they could find to make the game feel totally new to hopefully attract previous players that hadn't played in years or new players so they thought it was a fresh and current game. Instead they made a real mess and the way things worked were now turned around in almost every part of the game.
They added a new race finally but nothing to write home about. Yes the graphics are still good but there is a great deal of graphic clipping. I find myself walking under rooms instead on the floor above me.
They obviously didn't take the time to really tell players the whole change and how a class you were using how things would change and what to do in order to mutate that class into the new system. They just simply did what they wanted and ignored the users. This game was once enjoyable compared to Dungeons and Dragons Online (I have not played it as it is a weebit expensive to get expansions - new content.
I HIGHLY DO NOT RECOMMEND Neverwinter to any previous or interested players.
Also
I HIGHLY RECOMMEND YOU DO NOT PLAY any cryptic game - Champions Online and Star Trek Online. STO was butchered by CBS by forcing the game to follow a path that is close to the Star Trek Discovery series. So they made changes to the game to help get new blood into the game with ads about it on tv and on CBS subscription service to get people to sign up and for those already in, a way to get us to want to watch the new series on a subscription basis.
In addition the current holder of these and other games has really done a poor job and hurt all their games.
You can try the game but don't spend your money. This game don't worth it.
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(Top 3 Reason)
1. Cash Grabbed Money
2 Small Player base
3.Developer don't care about the community anymore.
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Sadly latest content is only for p2w and end gamers mid level players can still not play 3 mods ago's dungeon (mod 10).
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The Game is good since there are contents that been updated over the years to try out but the player base itself has really declined to low population since most supporters have stop playing this game permanently due to the developer changing the game of what it used to be of it original self.
So if they change combat style to like some modern mmo one (Vindictus, GW2, Skyforge, WoW) anything rly will make this game from like 2/5 3.5/5 into 5/5 best game in the world. I Deleted it of course i do love mmo story and stuff but combat is 50% of the action mmo you cant play without it. I currently play GW2 of course and SkyForge i rly like the combat on skyforge. That said NW have super great potential just hire 2 coders to build bettter combat animations and you win :)
And all those who says that this might be p2p you are so mistaken, you can invest thousands and ten of thousands pounds dollar or euros, you will be trash in pvp and pve. The gear can be acquired only while you play. And anything you can buy with money is worthless.
My suggestion, reach lvl 70. Then grind for a bit. Get few AD ( currency ) and start building them through auction house - buy - sell - buy - sell - buy - sell and so on.
Who ever signed off at Sony for it to be on the ps4 , should be forced to play it with there income !
It's over 4 years old and it still has major isues it's a alpha game .
The ps4 was designed to have better games than this .......
... and its a lot worse now than it was then.
3 years ago it was pretty much geared towards "He Who Pays Wins" now its just ridiculous. I don't mind spending a few pounds on any game I enjoy, but it seems these days the developers (and not just this game) aren't happy with your £30-£40 ( The price of a game) they want £100's off you.
Sorry its not going to happen, but I can tell you what is going to happen! This game will be dead within 12 months, well at least the PC version will be!
I could go on and on and moan about how my 2013 Stats, Gear and inventory are a joke in 2016, especially so when one carries on playing where one left off in 2013, Sharandar.. Ouch that hurt.
Anyway, I gave it a few days, but after constantly succumbing to the boss Gar Shatterkeel and his minions in the first part of the Elemental Evil Campaign I decided to hang up my sword and call it a day. its not that I couldn't handle Gar Shatterkeel, I soon worked that one out, it was the number of minions I couldn't handle, not with my 2013 Stats/Gear.
it isn't really pay to win, since the important items can be had in game, and everything ends up on the Auction House eventually. It's grindy as hell, especially the gearing and time-gating on everything, that'll make you want to spend real cash out of frustration.
The Pros.
- visually decent, though I play on medium settings.
- Interesting gameplay and combat. If reticule-based real-time combat is your thing, you might like this, though it's poor man's TERA in this regard.
- Party-centric PvE. You can solo almost everything, but the classes complement each other, it's a fun dynamic.
- Interesting and unique class mechanics and roles for the most part -- Rogues have stealth and mobility, Rangers can switch between range and melee, Guardian Fighters can block, GWF hit things with sticks, and Warlocks are just a ridiculously tough, mobile, ranged DPS with baked-in life steal.
- You can get pretty much anything in the game via the AH by AD farming or playing the market.
- Zerg encounters are actually fun,
- Guild vs Guild (stronghold) PVP is interesting, and something I haven't seen elsewhere. It's League of Legends in the context of an MMORPG. You've got your keeps on each end, towers, and three lanes, and critters. It'd be more interesting if wasn't so obvious, like everything else, you're on rails.
- Skill is rewarded. Don't let the fancy "p2w" fully refined gear fool you, it's pretty rad, give you slick bonuses, but you still need to know how to play your class. haven't spent a dime on this game, and i'll regularly finish top 3 (usually top 2) in Epic instances in terms of damage, despite being at 2/3rds the gear score of the rest of the party. Know what your class is good at, and do that. The exception is healing Paladins, with the right build, they're invulnerable and their AoE heals do AoE damage, there's no competing with that.
- you can buy Zen with AD acquired in game, but the exchange rates are ridiculous (~450:1 on PC)
The Cons.
- It's as linear as it gets. It's not a giant continuous world, but rather a collection of instances. It's a very small world, about a dozen and a half areas, and each has one entrance/exit, adding to the tedium of grinding, is doubling back to the beginning of a map every time you're done.
- These instances are like traditional "levels" on a set track. Sometimes there are no invsible walls preventing you from falling to your death, sometimes there are. Sometimes there are invisible walls blocking passage over clear terrain, other times there aren't. But in general, you're on rails the whole way through.
- time-gating and limits make alt accounts necessary, but it's so linear I've never made it past level 15 or 20 on an alt before getting bored.
- Builds are hit or miss, and the penalties to quality of life for picking the wrong powers, paragon path or feats is puninishingly severe. This is designed to make you buy retraining tokens.
- Time-gating on everything. Campaigns literally take weeks and weeks because either advancement takes a real time, so you're running the same content over and over, every day, for months just to unlock boons //or// there are daily (and total) limits on how much of a resource you can grind -- say Demonic Ichor for Drowcraft armor and Twisted artifact weapons, you can gather 400 ichor a week, acquiring the whole set takes 4 weeks for the armor and another 3 weeks for the weapons. There's no way around it.
- The grind. Artifacts are fun because you can level them. Thing is it takes forever, so you're either running the same content endlessly farming for scraps, or you're paying up for refinement stones. Then you there's the materials needed to make the upgrades between tiers, you can get them free via praying, but it's rare, you can buy them on the AH for massive sums of money, or you can pay real cash.
- Oh, the currency has limits too. Quests and item salvaging rewards you in RAD which you can convert to AD, but it's limited to 36000/day per character. It might seem like a lot but it isn't. You can't transfer RAD between accounts (like you can for AD), I've got several hundred thousand RAD sitting on my main, it'll take a few weeks to refine them all, so the remaining option is to grind -_-.
probably the worst con is the endgame -- there isn't one. No really. A lot of stuff opens up when you hit the old level cap at 60, but it's all level 70 content, You'll get scaled up to level 70, but it's a bad joke (scaling down from 70 to 60 is also a joke, for the opposite reason). The difficulty is pretty linear from 1-60, then spikes exponentially when you hit 70.
You're just running the same instances over and over, farming the same items (to salvage for AD, or to feed to your artifacts and artifact gear). Epic and master instances are a joke when you're in a pre-made party. And once you start gearing up, there's no new content. You're just running the same content over and over and over.
All that's left when you're done is the PVP, which is somewhat amusing in IWD, since it's open world, faction-based (you can change factions fairly easily), it's a rock-paper-scissors set-up for the classes, all things being equal (gear, skill), you know the outcome 9 out of 10 times when you see what you're up against.
Conclusion.
Decent time-waster, not sure I'd recommend it.
When I decided to come back, it's all ruined. They decide to srew up half of the world by blocking many regions for no regions. If you're from restricted regions (mostly Asia), you have to fake IP to log in and download it.
The game is now totally pay-to-win. People who open their wallet and pay a good amount of money will have superior items and become gods in PvP. This game is broken. I quitted and deleted it after 1 hour playing it.
The PVP has no real part of the story like a realmvrealm would be, but that is just my own personal opinion, don't let that cloud your judgement. I hope they fix that one day
The biggest thing to watch out for is the money trap, they don't have a great customer support most of the time and on top of that you don't really need to buy anything to have fun, so just watch out for that.
Again great storyline, easy to learn how to play. for the most part if your an experienced gamer you won't find this very hard. On that note, it is kinda easy to sweep through enemies, even high powered and high health enemies if you set up correctly (Scourge warrior + defensive aggro companion and you can play the game all by yourself until you absolutely need to play with others). It has great story line and a lot of subversive lore.
rating: 8/10
First of all, it is free to play but you will need to invest real money if you really want to have a hard-hitting and immortal character. Yes, it proper gears, pets, mounts and experience your character will become unbeatable in this game. However, before you can even come close to getting there you will invest in money.
On the other side, you can still play and enjoy this game without spending a dime. Playing neverwinter is fun and addicting. Its action based control is smooth and and the skills, powers and its animation is really well made.
Playing this game will require skill, only attained in constant practice. If you don't want to practice and have no time to do it, then you can take the easy and more expensive route and just pay to get it.
Although this game is good and has great potential, the down side is once you reach the cap level, that's pretty much it. You can repeat the dungeons over and over again and kill people in PVP but it will soon become boring and repetitive.
You will be left with 3 choices, continue and make your character be more badass, create a new one with a different class or just stop playing.
The PVP is good. PVP is in an instance with 5 players. The system will try its best to make the match as fair as possible with gear score and level but if there is only a few queuing for PVP, then it will just match whoever is available, and there is a good chance your team with low gear score will be matched to a team who has better gears and equipment and then they will massacre all your sorry butts.
Since it is action based it will force you to use your mind, apply strategy and even teamwork to win. However, if you are up against a better equipped player because he invested money in it then no skill or strategy will save you. Accept the inevitable because you will die.
PVE is good. Questing is repetitive. Dungeon is good but higher level dungeon will require to get some decent gear to enter and then you just need to apply skills to win.
Dungeoneering in this is game is epic. You won't need to spend money to be able to enjoy them however, in time it will become boring.
So that's pretty much it with this game.
Have fun!
Archer and Scourge Warlock seem to look to have best abilities. Look on youtube for all characters Neverwinter has since if only playing for FRee you only get 2 character slots .
So far as I have gotten, this game is not really P2W in its PvE section. You can pay more money to progress faster and make things substantially easier, but that kinda ruins the fun of PvE, in my opinion. You can get basic things pretty easy without paying money, and if you invest time (quite a bit...) into milking the in-game economy, one can get most of the in-game items that you will want.
On that note, there is an overload of various currencies, and it makes managing your character quite tedious. The entire "meta-game" outside of combat is overly complex.
The PvP section of the game is match-based team combat, which, in its basic design, is pretty fun, but is largely a P2W part of the game. You CAN get top-tier armor without spending money, but it will take you a long time to milk the in-game economy to such a degree.
This game is fundamentally well-designed and has fairly interesting quests, mobs, and all that jazz, but the "meta-game" is highly complex and expensive, either in time or cash.
Here's what their CSRs sound like when you try to get a refund: https://soundcloud.com/brian_paone/perfect-world-entertainment-billing-department-call-11212014
There's little to no character creation and an economy that was fouled early on through extensive duping. It's NOT Neverwinter Nights 3, like some people were led to believe, it's only a game made by a company who won the extensive court battle with Bioware for the name.
Biggest downfall? Lack of social community between players. No one wants to talk to anyone they don't know, when I was new to game a few weeks back no one answered a single question I had, no one said a single word in dungeons. Talk in Zone and if no one knows you, no one answers. No social aspect if you don't find an active friendly guild, and even then most are already max level so you're going to have to solo the entire game till you hit lvl 60. I read that people has solo to lvl 60 in 3-4 days, but I have a job, a life, and can not play 3-4 days straight.
So I'm saying game is fun, if you don't mind playing it alone and doing dungeons/event with basically player Bots running around. If you don't want to play solo in a mmorpg as contradicting as that sounds, then the game is not for you because again, not new player friendly, no one talks, and majority of players are already lvl 60.
and i have no idea why ppl think it is p2w
it is not if you give it litl bit of time and farming astral d. you can get anything from cash shop for free
There are plenty of low level quests within Protectors Enclave- the main city/player hub- and with all of the player made quests in the Foundry you can keep yourself occupied exploring interesting locations from level 1 thru around level 40.
The games' graphics can look pretty nice with everything maxed out, but you may disagree since graphic style is subjective.
The community is...interesting.
First of all PE (Protector's Enclave) is bombarded with gold spammers. I mean absolutely non-stop at any time of day or night. No matter how many times you "report spam" or how many of the spammers you place on the ignore list, it's endless and constant.
Roughly 1 gold spam message posted in all chat channels every 90 seconds. No exaggeration.
As far as the actualy player base, be prepared for a large amount of people you group with on your journey from 1-60 as any of the following:
1- "GO GO GO Go GO gO GO GGGOOO!"
2- "Mysoginistic, homophobic, racist, and other..."jokes" being told. If you don't laugh at their so called jokes the person telling them gets angry and accuses you of having no sense of humor and drops group."
3- "Dam Nab. Lern to play. Seriusly scrub goback 2 WoW. Loosur!"
4- "Heee hee hur hur hur. I ate paste as a kid. Wanna see my drawrings of ponies on deviantArt?"
Very rarely you may get lucky and find:
5- "Hi. *insert semi-normal human conversation* Thanks for the group, bye."
6- "Hi. *quiet* Thanks, bye."
The main problem is that once you reach the max level - 60, all that's left to do is grind a handful of daily quests and dungeons or PVP in the arena.
I payed for about 2 months and got 2 characters to 60 and the game was just incredibly boring once you reach max level.
Even if you're willing to endure the grind, you will still need to pay money...lots and lots of money if you plan on getting any of the good gear enchantments or using the refinement system to upgrade artifacts.
TL;DR
Neverwinter had potential, but it lacks end game content and the community is filled with tossers.
tell me the size of this game pls :v
:) it awesome
I love the character creation, and the story board is cool.
But what made me stop playing was the stupid grindy quests...
I can only stand grinding for so long, and I broke by lvl 10 in this game.
I only recommend if you like grindy games, cause lets be honest this game is nothing BUT grindy.
For me its piece of shit game with good potential .. knowing Pwe it will never get to where it could .. because a lot of retarded ppl already waste money on shits like this.
The game has almost NOTHING in common with Neverwinter the rpg, so if u were lured here by the name... move on, this mmo sucks badly. And now that pw got their filthy hands on all of the nw the rpg rights we can forget about neverwinter ever rising again. Another amazing rpgs future has been destroyed by greed and incompetence that is pw.
If u don't believe me go ahead and play it... see first hand wtf pw's version of "Neverwinter" is...
Wish the company was different.
THIS comment can save you a ton of money and time. Just check general section of neverwinter forum. Everyday people cry how bad game is, how much PAY TO WIN it is, how many exploits were reported and why nothing is fixed till it only destroys economy even more. Its terrible that some players prise such games just coz they are paid for it. Shame on you for lyin to people.
There will always be cons and pro's about any game but the game play and interface and storyline itself seems intriguing and has most certainly caught my attention
Looking forward to it
for while this is good i gonna submit and articale some bugs i got
people complain about everything...go play angry birds...just to remember in my world no one works for free...and i play this game for free...respect for developers.
top 3 mmo 2013 so far...easy
The quest system is pretty linear, and when working on multiple quests they are generally tied into one another, so you can get them done quickly. This game will definitely be on my list for a while. I highly suggest you give the game a try.
P.S. Being such a low level, I haven't been able to experience the PvP and dungeon systems yet, but from the promotional and user-submitted videos, they seem great as well. As soon as I am able, I will be hitting the PvP maps!
do some profession that actually are a kind of good work with the professions but at the same time bad '
but try it out
Ok, so the game engine is amazing really, it doesn't have the greatest graphics, or even hit registering engine, but the combat is extremely fluid, and fun. With that being said at 60 the game is utter pay to win bullshit. For example clerics had figured out good ways of keeping people alive without burning heal potions you have to buy with real money, so they nerfed the heck out of the cleric to the point it's painful and bad to play. All this so they could sell more stupid potions. The last patch took the cleric in NW to being worst cleric I have played in a decade, and I play clerics in almost ever MMO I have ever played.
Everything they do is about getting money out of the player. I'm a big fan of F2P, and I don't even mind pay to win as a leveller for people who have full time jobs and no time to play, but pay to ENJOY is another thing all together. I pumped $250 into planetside and don't regret it for a minute, but I could have had a ton of fun with that game without spending a dime. This game if you don't buy full health stones, horses with $$, enchantments that cost so much to even remove from gear that you walk around without sticking enchantments in gear just because you know you can't afford to remove an enchantments without either grinding for a week hard, or paying you guessed it CASH.
NW COULD have been great. The combat system is extremely fluid and intuitive and plain fun, the leveling smooth and streamlined (though maybe a bit too streamlined for some) and the game is undeniably pretty. But it is completely and utterly ruined by its business model. As a result NWO is rife with various exploits, numerous major and minor but annoying bugs, and of course it cajoles and coerces you to open your wallet every step of the way, from a little box that comes up when you die asking if you'd like to purchase resurrection on the spot, to non-stop admin marketing spam in general chat that cannot be turned off, to the leveling content requiring a companion but those that aren't purchased in the cash shop are gimped (they stop leveling halfway to your max level and so become essentially useless past that point).
Naturally the community in this game is as terrible as the game itself - people exploit to their hearts content with little to no punishment as well as grief and troll others as much as possible. How would you like to be kicked out of the dungeon after you killed the final boss but before you had a chance at loot, just because the player who happened to be the party lead felt like it? How would you like to be automatically silenced in general AND private chat just because a few people didn't like what you had to say and reported you as a spammer?
NWO could have been great but as it is right now, it is a great example of how a greedy publisher with a well-deserved bad reputation can ruin yet another decent game by caring only about those features that bring in the most immediate cash flow.
The game is horrible.
The interface is EXTREMELY limited. I cannot really explain it. For those who have played the game, then you know what I mean. You cannot control your "screen" and there is no zoom in and out in game (you can zoom but the game can zoom only when it's paused...when you unpause it then it resets).
The graphics are really bad. I usually do not play a game just based on graphics, but the graphics are just bad. It reminds me of a MMO from 13 years ago...not from 2013.
Quests are yawn. Interface is horrible. Combat is horrible.
Dungeons Suck, btw you get to level 60 you have already played every single dungeon.
PvP Sucks, only like 2 or 3 maps which are horribly designed.
Queue system sucks, keeps queuing people into dungeons without healers.
Auction house broke, doesnt filter anything.
Professions : literally no point in even bothering to level it up, you dont get anything good from it.
Graphic Settings: CANNOT manually enable or disable any graphic settings.
played for about a month, There is literally nothing else to do after you finish dungeons and pvp.
My opinion: Find another game, because this game does have potential, but you know how these gaming companies screw it all up.
As for graphics and character options, they're wonderful. Game control is my only complaint, and sadly, it's a deal-breaker.
I will however give them an a+ for how fast it was to download and install compared to other mmo's i tried
runes of magic took me 47 hrs just to get to 89% needless to say i gave up and will not ever try that one out lol
Low level queues are super fast but you'll see as you get higher up it gets beyond stupid how long it can take. It's for this reason I can barely earn any astral diamonds--aside from my daily PVP and praying (and occasionally foundry adventures if I feel like it) that's all I earn because the queues for dungeons and to some extent, skirmishes, are well beyond any tolerance of mine. I'm sorry Cryptic, but I don't have 2-3 hours to wait just to DO a dungeon that often takes 30-60 minutes or more. I could be doing ANYTHING else--like typing up this here.
It's a fun game, don't get me wrong. I really enjoy it..but the queues and server stability ruin for me what could be an MMO I would stay with for a long while. Cryptic and PWE just don't seem to have a handle on this. I've played a lot of beta MMOs before this and this is just a trainwreck from their management standpoint. Also the coding is rubbish.
However, when it comes to the game play you start to see the flaws. You don't really see them in the first dungeon that much, but once you pass level 20 you notice them more and unfortunately it doesn't get any better as you progress. This is the current state of the gameplay in dungeons:
1.The tank class (Guardian Fighter) doesn't have enough AOE capabilities and cannot tank adds
2. The Great Weapon Fighter (the 2 handed weapon wielder who is jack of all trades master of none) is supposed to be able to off tank and do a lot of AOE damage, so the add tanking should go to him. It doesn't happen beause he cannot take any aggro from the adds it seems. So tank only tanks the boss more or less, Cleric gets to tank all the adds, which makes it really hard to keep anyone alive
3. The targeting system doesn't work well for the clerics especially, although it isn't so bad for other classes. You have to aim at something which is great, but that aiming gets an assist which inevitably picks the wrong target if they are in close proximity; so you can't heal the tank and have to pray that AOE heals are enough.
For the record, in any skirmish or instance I have been in there hasn't been one time where I have not had aggro, I don't think every single tank in this game sucks, I just think (and read) that the GF doesn't seem to have much AOE at all.
The smoother instance I did was with 4 clerics and 1 rogue due to the fact that the "holy trinity" system is fairly broken at the moment as the healing threat seems to be to the roof even if you take your threat reduction talents.
PVP wise again there seems to be a lot of imbalance amongst classes but PVP balance is hard to obtain in such a small time frame (the game only went in open beta since a week), so I won't comment further.
So:
Solo gameplay 7/10
Story: 8/10
Dungeons: 4/10
PVP: 4/10
I'm playing right now, having a blast.The combat is good, the art style is good, the D&D system is also good for a MMO, the quests are good (first time i ever wanted to read the quest text), doesn't seem to be P2W, you can buy ZEN with Astral Diamonds(or something like that) that you get by doing dailys and events.The foundry system is great, there is some very creative and fun quests on there, some even better than the original content.
Best of all, first time a MMO really felt like a challenge to me, this game is hard sometimes, and the whole thing about movement and positioning helps alot and makes the gameplay more engaging.
I'm hooked.
for those who get this error will have to wait until 12pm PDT
If not, when is the beta for everyone gonna start? :3
pls :3