SuperData Issues 2017 Year In Report, Offers Up Some Questionable Numbers

SuperData Issues 2017 Year In Report, Offers Up Some Questionable Numbers

SuperData’s just released its 2017 Year in Review for Digital Games and Interactive Media. You can get it for free, and it’s jam-packed with numbers…

SuperData: 665 Million People Watch Video Games on the Internet

SuperData: 665 Million People Watch Video Games on the Internet

How many people watch gaming content on the internet? A lot, and maybe more than the number who watch more “traditional” types of entertainment. We’ve…

Digital CCG Players Outnumber Physical CCG Players But Spend Much Less

Digital CCG Players Outnumber Physical CCG Players But Spend Much Less

A new report from SuperData sheds some light on the global collectible card game market and shows a significant difference between physical and digital CCG…

SuperData: F2P Titles Brought In 87% Of All “MMO” Gaming Revenue in 2016, Made $21.1 Billion

SuperData: F2P Titles Brought In 87% Of All “MMO” Gaming Revenue in 2016, Made $21.1 Billion

SuperData’s 2016 gaming year in review is now available for free on the market research firm’s website. And it’s got some pretty staggering claims that,…

SuperData: MMOs & MOBAs Account For 60% Of PC Gaming Revenue, Most Of It From F2P Games

SuperData: MMOs & MOBAs Account For 60% Of PC Gaming Revenue, Most Of It From F2P Games

Online gaming is a big deal. You already knew that, of course, but SuperData is trying to quantify just how big of a deal it…

Rough Waters Ahead: Only 6.21% Of F2P MMOers Stay After The First Year

Rough Waters Ahead: Only 6.21% Of F2P MMOers Stay After The First Year

A new report today from SuperData puts numbers to something we always knew: that MMO populations decline significantly after the initial rush right after launch….

Free-to-Play “MMO” Revenue Triples Subscription-Based Revenue In 2014

Free-to-Play “MMO” Revenue Triples Subscription-Based Revenue In 2014

A wild SuperData report appears! The latest from the gaming market-research firm shows the continuation of a years-long trend in gamer spending habits, namely that…