Report: Fortnite Revenue Drops By 48% In January

Jason Winter
Jason Winter February 25, 2019

Fortnite: Battle Royale had a rough January. While year-over-year sales are "still up significantly," according to SuperData, revenue across all platforms dropped 48% in the month as compared to the previous month. Maybe that's to be expected after what SuperData called a "peak month in December," but it's still quite the plummet.

Tougher times could be ahead. Apex Legends launched in early February, and that's sure to take a further piece of Fortnite's battle royale pie. Epic Games did draw 10 million people for a virtual concert in the month, and also announced a new high of seven million concurrent players, so maybe it's not all bad.

You can see the rest of SuperData's digital games report for January here. Fortnite was #5 on PC and #2 on consoles for the month, with League of Legends (#2) and World of Tanks (#8) also making appearances on the PC top 10 chart.

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About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

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