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Game Design Spotlight #19: Synced's Adaptation Of Battle Royale And PvP/PvE Games Unifies Around Its Class-Based Nanos

đź’Ł Feature | Game Design Spotlight #19: Synced's Adaptation Of Battle Royale And PvP/PvE Games Unifies Around Its Class-Based Nanos

This player-controlled feature blends nicely with the many familiar multiplayer elements players know well.

By Anthony Jones - 1 month ago
Always Online Podcast: Darktide, Synced, Marauders, Starship Troopers, And The Resurgence Of Looter Shooters Ep 456

Always Online Podcast: Darktide, Synced, Marauders, Starship Troopers, And The Resurgence Of Looter Shooters Ep 456

The era of the looter shooter is upon us, but which are going to be the good ones?

By Michael Byrne - 2 months ago

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