Vote Now In The MMOBomb 2014 Fans' Choice Awards!
It's time to make your voice heard and celebrate the best in free-to-play gaming from the past year, with the 2014 MMOBomb Fans' Choice Awards!
We've got a slew of categories for games, from RPGs to shooters to driving (and flying) games, and we want you to help us pick the best! We'll announce the winners on a special edition of the free-to-play podcast, and inform each game's developer of their victory so they can bask in the glory of conquest.
As a reminder, except for the last category, only games that are currently fully available for free -- not via paid early access or that require you to be picked for an alpha or beta -- are eligible for rewards, even if they haven't officially launched yet. And yes, we will be monitoring things and won't hesitate to alter vote totals if we see any shenanigans. Keep it clean, guys!
It's all up to you guys to help us pick the champions from the contenders, the best of the best, the cream of the crop... or just the one with the least offensive cash shop, if that's how you want to do it.
Best Free MMORPG (Eastern)
The birthplace of the free-to-play RPG genre is still going strong in 2014, with several well-loved games, old and new, vying for the top spot.
Best Free MMORPG (Western)
Or maybe you prefer something with a more 'Merican (or European) bent to it? There's plenty to choose from!
Best F2P MOBA
Wait, there are free-to-play MOBAs? Well, color us surprised! And here we thought it was just a niche...
Best F2P Shooter
First-person or third-person... it doesn't matter, as long as you get to blow stuff away!
Best F2P Vehicular Game
We broke out “pure” vehicle games because we thought they had a different “feel” than games with foot-based gunplay or a combination thereof. So which game gets your engine running?
Best F2P Card Game
The biggest controversy isn't which of these games is the best, but whether they should be called “trading card games” or “collectible card games.”
Most Anticipated F2P Game
Good things may come to those who wait... but which of these games do you not feel like waiting for any longer?
EDITOR'S NOTE: Black Desert Online is not up for 2015 Most Anticipated since it has a 2016 confirmed launch date.
Voting will be closed at 9:00 p.m. Pacific time on Monday, Dec. 22. Good luck to all the nominees!
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Simultaneous turns are wonderful things, predicting your opponents moves can mean the difference between winning a game and losing it such as with the Cult of Verore (CoV). Cult of Verore is filled to the brim with situational kill/debuff spells but knowing when and where to place your units and calling your opponent's bluff means anyone can beat them; however if you are unprepared for the onslaught that is Verore you will probably be facedesking in frustration as the last of your defense crumbles. This really goes to show how experience and skill dictate a match much more so than anything else.
Oh and the community is great, I always try to lend new players a helping hand so if you see me ingame just send me a message!
i downloaded on steam and i found that TCG very impressive
play it
vote it and play it
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There is also a ton of multi-tasking and other elements aside from kill creeps & kill enemy, which is pretty cool.
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Dogfighting, both air and on ground. If you like that, try AirMech.
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Even if this only lasts a moment the fact that IW could even touch the monster that is HS backed by Blizzard says a lot.
guys download the game, try it and trust me you vote IW because in the f2p is the best TGc
i try and i still play ! IW is really not pay to win game and is funny and very addictive.
First trading game card in panorama that is good and enjoyable without spend money
is not true that gamers are unfriendly you find a lot of gamers that help you
LOL that's are the general 3 steps of all new players of hawken
1) install the game
2) try the tutorial and do jumping jack
3) uninstall Hawken
actually after heartstone is decent TGC that you can found.
Solforge? Check the steam comments and you see how good is it lol Most of the judges of steam player on solforge is : wtf is that game!
IW such previously say that game is a mess screwed TGC i ever saw. The server is powered by coal-burning (disconnections freeze...). IWhave plenty of glitches and bugs, the community are unfriendly, rude and generally full of dumb kids with Parents CC. If you don't trade your grandmom on trade chat your deck lose forever and ever.
I'm pretty biased because I work at the company that makes the game, but still, it's a great game and thank you to everyone who voted for it!!!
"which of these games do you NOT feel like waiting for any longer?"
Wait what? What did I vote for then? Did I vote for the most anticipated game? Or did I vote for the game that I do not feel like waiting for any longer, basically having dropped it?
It came down to Solforge, MM:DoC and Infinity Wars for me. Hearthstone wasn't even worth a second look. I tried it for a week and tossed it aside forever.
Solforge has unique card levelling gameplay based on skill, predicting your next few draws and inherently, a bit of luck. It's very polarising. You either love it or you don't. Because of that, I couldn't justify voting it as the best TCG (I suppose you could call it a "TCG" as it has recently just implemented a form of trading called "sharing"). Of note is that Solforge has both constructed tournaments and drafting, which is very fun. You can enter a draft for free roughly once a week, and there are regular special constructed and draft tournaments called "Weekend Warriors".
MM:DoC has deep, complicated gameplay based on resource management and making use of hero skills (sometimes a little too complicated for newbies!). A great game that I would like to pick as the best, but until the game's developers (Ubisoft) have a clear direction for it going forward, it doesn't deserve this accolade (and new players should probably stay away from it). Newbies are limited to playing in Standard format, unless they want to get crushed in Open format by the veterans with OP older cards that are very hard (and expensive!) to obtain (Standard format doesn't allow the older cards to be played). I should know, because I've been playing for a month, and I'm nowhere near the point of being able to compete in Open. The game is dying due to bad decisions by Ubi, there's no doubt about that. It's got a very P2W feel to it nowadays. A very recent development is that Ubi's German subsidiary is taking over the game so we shall see what happens next. They have promised the implementation of draft mode, so that's a start.
Last but certainly not least, is Infinity Wars. Where do I even begin with this little known gem! Animated(!) art on every card, a low-cost draft mode with increasingly better payouts the more games you win, best-of-3 ranked matches, comprehensive training with tutorials and bots, a proper (albeit unfinished) campaign mode, FIVE free rotating community-made decks per week to let players with smaller card collections compete on a more equal footing with the big boys, weekly quests that award free cards, in-game achievements to earn for bragging rights, a full-fledged trading system... Heck, there's even a thriving secondary market for buying and selling cards run by community traders. Infinity Wars is the first DIGITAL TCG I've seen to have an active secondary market for trading!
The developers also release new expansions of around 100 cards every 3-4 months so you get around 3-4 new sets of cards every year. Oh, and did I mention how many factions there are to experiment with? Let's just say that you'll have some epic deck building lying ahead of you should you decide to dip your toes into Infinity Wars. While the developers are a young indie studio from Australia, they are constantly improving and they take community feedback seriously. I also can't emphasise enough how much I enjoy the gameplay - players take SIMULTANEOUS turns with a focus on getting a read on your opponent's game plan and countering what you predict he will do. There is a very engaging "priority" mechanic that will take new players by surprise but after a while, one gets the hang of it and learns to use it to their advantage by making game-changing plays based on "priority".
Finally, the game has a somewhat grind-y feel but definitely not a P2W feel. Almost every single digital CCG has a level of grind if you're trying to acquire cards without paying for them. Infinity Wars is kind enough to let you access every single card for free, provided you grind enough. Definitely a solid pick for best TCG of the year (although I admit that I'm a little biased).
Try it out.
Also, of the choices up there, only Infinity Wars actually incorporates trading, so it's a true TCG. It's also possible to make a very viable deck with just commons and uncommons (and maybe a few rares) so it's not really "Pay to Win". While I have spent money on the game, it hasn't been a lot and it's because I really think Infinity Wars is a great game.