The cold hand of fate has claimed the life of yet another recently released Free-to-Play title. ArcheBlade, the third-person action fighter from the South Korean startup developer Codebrush Games was officially released on Steam less than a month ago, but according to Codebrush, ArcheBlade failed to reach the financial success necessary to support future development in the time allotted. The end result means Codebrush will be forced to downsize its staff and suspend the game’s operations for the foreseeable future.

In an announcement on the official Steam page for ArcheBlade, the studio attributed the game’s failure due to the studio’s limited financial resources. According to Codebrush, the studio would require in-game purchases to increase “by many folds just to survive”.

Interestingly, ArcheBlade will not shutdown outright, but instead live on through Steam, at least for now. The following is what will and won’t be affected by the development hold:

– There will be no more updates/customer support.
– We will stop saving customer data base.
– Steam stats will remain.
– Also the game will remain playable on Steam
– The servers hosted by Codebrush will close, however users will still be able to host servers.

In addition, players wont be able to purchase any gems or booster items from the game’s now defunct cash shop. Codebrush repeatedly thanked its players for their support and promised not to let their support go to waste stating they would “do our best to compensate your investment in the game”. Further compensation details are said to come in a future announcement.

Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play title since 2009. In addition to contributing First Look videos and news articles, Michael also serves as the Community Manager for the upcoming MMORPG, Skyforge.


  1. Just donwload today, play a couple of matches… is so broken XD, level 100 playes vs players level less than 10, poor execute matchmaking

  2. I actually had fun playing it for awhile. But the horrible system makes wanna break my screen.
    Like who puts the beginner levels together with advance levels (30 -100) together in the same server. They even had a “Match my Rank” when every single battle arena is for rank 1-100.
    And the shop. Is the shop just to make your characters look good or improve your character’s stats.

  3. I played this game in beta. Pay everywhere, hackers, hard to kill anyone, stupid combat system.
    Bye bye 🙂

  4. as a long time supporter and early access player here is what I have to say:
    they released strong with a lot of playable character that were fun to play and easy to get use to the content was bleak at best but most people knew that at the start what really caused this game to kill its self at the end was the 3 new patches it released they were bad attempts to fix balancing problems and made character that beryl had a chance unplayable they never released and progression system that was worth anything and the character were starting to get old I saw this coming for a long time around they jest did not listen to the community tell the very end to little to late newbs got crushed players that were good had no reason to play their is very little wonder on to why this game failed but its made the same mistake many games before it have which is it did not listen to the community tell they all left then they released a armor patch I played it only 1 once and realized that this game really has died the developers btw were in fact not even using a lot of the money for the game it was mostly profit for food and bills as you could tell bye talking to any of their dev for any length of time but even with this I will cry over this it was a fun game I enjoyed playing tell it died well at least its not as bad a with lucent heart(yes I know its back up I am talking about when they shut it down) but show some respect to the players that enjoyed this game were few but we all really are sadden bye this and its never good to hear about a game being shut down. remember their are a lot of games this could happen to R.I.P ArchBlade 2011-2014

  5. Not surprised, however, really disappointed.

    They had so much time to fix all of the problems the game had. It’s been around for at least a year or two on Steam. From playing it during the betas and seeing its release now I honestly can’t even tell WHAT they fixed or improved. The only difference I saw was lots more costumes in the shop and maybe, MAYBE one new character.

    It’s a shame because the game was quite fun, just pretty unbalanced at times. If they couldn’t fix the issues over the course of a year or more and it hasn’t appealed to enough people as a completely free to play game that just shows how little effort they put in. And I really am sorry to say that but I don’t know what the hell they were doing those years to leave it in a state where it’s not even a success as a free game.

    I hope they give everyone the premium items for free but that’s just hoping too much right?

  6. Game would of been FAR more successful if it was better balanced between the playable characters. This game ran off players due to new players picking extremely underpowered characters.

  7. Another game that focused too much on over-sexualized female characters instead of actual gameplay. The size of the boobs on the female characters were even more ridiculous than usual, literally looked like something out of a hentai cartoon. Didn’t they even release bikini versions of several of the characters? I mean come on. They thought sex was going to sell their game but they forgot people play games for GAMEPLAY.

    • The gameplay WAS good though…
      The issue was lack of bugfixes, little content, and very misguided development.

      • So in other words; the developers didn’t give a flying fox about the game’s future. Honeyed words and false promises.

    • I hope the milk in your man-boobs over produce so much that you’re no longer able to see below the waist. Oh wait, you were never able to… have you.

      Retardation is what i’ve read in your post, so I replied in the same manner. Surely you must have something more constructive to say other than your initial post.

  8. When this was first developed, they focused on arena based fighting alone and went into another direction. The game had TONS of potential, but they failed to do a lot of things to make this thing awesome, including the combat system.

  9. This game was a brilliant for tps lovers. However the outcome was predictable since from the closed beta. They should have emerged the cons and fixed them right away. But i guess its too late. Game did not offer anything for in-game purchase since all the items and characters were purchasable also with in-game cash if im not wrong. They should have offered the items or clothes for only in-game purchase just like LoadOut did. LoadOut is successful yet ArcheBlade is not.

    Pretty disappointed about the situation. I’ve actually enjoyed playing :/

  10. Sadly it’s nothing that surprises me, the game itself had a good visual style but in times where Smite and other games offer more Content and Quality it is hard to release a game to challenge them and try to get a piece of the cake.

    On top the game was stupidly unbalanced and the Controls where sub optimal.


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