As Bless‘ development team continues to rework the game, potential players in the Western audience are still clamoring to get any info they can on what the final product will be. The good news is that Neowiz has been pretty open for interviews lately — particularly Bless’ Game Director Jae-hoon Jeon, who was most recently interviewed by Wccftech.
As can be expected with any developer interview, there were some pretty vague answers, but we do have a few more actual bits of real information. The most important bit right now is that the developers are planning a 6 month Early Access period that will also function as a soft launch. EA players don’t have to worry about their characters being wiped before launch.
Among the other bits of information is that in order to avoid at least some of the grind, the leveling content is focused on questing, story, and dungeons. Of course, what this really means is that that players will be avoiding the mob grind in favor of these grinds.
It’s also noted in the interview that there are currently not plans to region lock the game — other than what might be required by certain publishers. Player trading without an auction house is still being looked at, housing is on the the horizon, and — as is often stated by devs early on — there’s a promise that pay-to-win won’t happen.
If you’d like to check out the interview in full, pop over to Wccftech’s site.