Each class gets a new tactic, though the main focus is on balance changes to both PvP and PvE. All classes will see an improvement in their dodge skills, being able to activate them even during another skill’s animation. Skill progression is also being reworked, “to make skill growth more rewarding,” and skill chaining will become easier, increasing chain count even if one attack misses.
In addition to class-specific tweaks, there are also a couple of convenience changes being implemented on Wednesday. First, you can dismantle multiple items at the same time, and second:
We will be increasing the amount of inventory slots available for players’ convenience.
More inventory space? I don’t even play Bless, but this update has my seal of approval!