Where else would you have the world championship tournament for Heroes of the Storm but at Blizzard’s celebration of all things… well, Blizzard?

The inaugural Heroes of the Storm World Championship Series will culminate over two days at BlizzCon, taking place Nov. 6-7 in Anaheim, Calif. The winning team will walk away with $200,000 of the $500,000 being doled out at the event. In total, $1.2 million will be given away during the entire championship season.

Regional qualifiers will kick off later this month in China, with tournaments in the Americas, Europe, Korea, and Taiwan on the slate for the summer and beyond. When the dust has settled, the top eight teams will duke it out for top honors at BlizzCon and a chance at glory and the big payday.

HotS Championship

BlizzCon will also play host to championship-level events for Hearthstone: Heroes of Warcraft, StarCraft II, and World of Warcraft, as well as a host of other events. There are no tickets available at this time, but Virtual Tickets should be offered any day now. If you’re not up for that, we’re guessing these events will be streamed on their respective games’ channels. Just a hunch.


  1. Being an asian who prefers SEA server has a big problem being in the NA cluster itself.You don’t know when you can be matchmake with Amercians and have that STUPID 300+ ping.GG WP.

  2. Highly recommended other Moba like Dota2 or LoL if you are an adult that want some complexity in a game.
    Just my 2 cents.

    • Well the biggest reason that makes me want to play it is the nostalgia factor tbh, I used to love playing wc3, and I love the lore, so seeing familiar characters is going to be nice, especially after they ruined dota2 lore.

    • Complexity doesn’t make for a good game though, it just means that there’s more to learn and master. That can be a good thing, or a bad thing. True skill comes from picking a game up and learning how to play it and get the best out of your character, as well as actually playing said character. You can go on and on about all the mechanics and complexity, but at the end of it all, it wittles down to one thing and one thing only: How good are you at playing the game?

      In this regard, it can either enrich, or needlessly complicate a game. Just ask people on the fighting game circuit. Some adapt, others prefer an easy to learn, hard to master system. I tried getting into Street Fighter 4, but the game had so many systems and bars and other crap covering it that it got less about playing the game, and more about abusing the systems to win. I ended up quitting.

    • It is all about preference. People hate HOS and the same goes for LOL, DOTA, etc. I play every single one of them and enjoy it and other people don’t. X reason you should play this one instead of X doesn’t cut it.


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