CCP Senior Director: Dust 514 "Failed To Contain Scope," Promises Better For Project Nova
Over on PCGamesN, there's an interview with CCP Shanghai Senior Director Snorri Árnason, who goes into sometimes-painful detail about what went wrong with Dust 514 and how things will be different with Project Nova.
In large part, the interview comes off as sounding like Dust was planned as too ambitious, with too many moving parts than could be effectively managed and implemented. The much-ballyhooed interaction between Dust 514 and Eve Online -- especially the ability to call in orbital strikes -- never really developed like it should, and was more of a "selling point" than anything else.
"It sounds great to get an orbital bombardment between the two games - it’s a great selling point. Logistically it’s terrible. I played the game for three years, I never saw it really happening."
Despite the decline of the PlayStation 3 and rise of the PlayStation 4, Árnason doesn't think Dust on PC would have fared much better.
"It failed to contain scope, and delivered too many average features instead of few top quality ones... [Putting it on PC] it wouldn’t have fixed the inherent problems of scope versus execution."
Project Nova looks to be a more self-contained game, feeling like Eve without being shackled to CCP's iconic MMORPG or requiring a connection to it to get the full experience. The whole Dust 514 concept and execution never felt right to me or practically anyone I knew, so it's good to see CCP learning from the experience and making something with a much higher chance of success.
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Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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The rest of the excuses are just a superficial dog and pony show where they place the blame elsewhere instead of admitting they didn't give a damn what their players say.
* 100% of their prior audience plays on PC
* The game's only selling point was its link to EVE, otherwise its just a mediocre FPS MOBA
* and the game had no PC version
everything after that decision was a long scream on the way to the pavement
is they are in Iceland. ...its too bloody cold and they can't break any ice to escape it!
So therefore CCP freezes and so do their any ideas as they are wrapped up in blankets,..
Problem is CCP are still stuck in that EVE thing so their fishing holes are all Iced up!. lol