City of Steam underwent its open beta launch on May 10th, but the MMOs steampunk center was a little on the soft side and notably lacking a few key features including some classes, races, and zones. Mechanist Games assured fans these features would not be gone for long and were simply in need of some fine tuning before their return. Today, the Unity powered MMORPG announced update 1.3 which will take some first steps towards fulfilling those promises set out at the beginning of the open beta.
The update is packed with content including more dungeons, expanded questlines, a level cap increase and an improved suburb for those who purchased a founders pack. The update also marks the return of the Channeler class and both the dwarf and all three greenskin races.
A lot of focus lately has also gone towards adding a new PvP even in City of Steam as well. There are already two major events which focus on PvE survival, but update 1.3 will soon bring a third PvP focused event called “Siege of the Spire”. The event is said to pit two teams against each other in a MOBA-inspired arena, complete with mob waves, turrets, three lanes and a main base. Unlike a traditional MOBA, this event doesn’t seem to have its own leveling, skill or item system. Players will most likely be duking it out in regular MMO PvP fashion complete with all their skills and gear.
The City of Steam open beta is now available to everyone, so if your interested in learning more about the update or just want to give it a go head on over to the official site here.