Closers Removing Fatigue System Due To Player Feedback

QuintLyn Bowers
By QuintLyn Bowers, News Editor June 21, 2018
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Closers players, we have good news! Starting July 3, the fatigue system will no longer exist in the NA and EU versions of the game. En Masse Entertainment attributes this decision to the feedback they'd been receiving from players.

According to the post, all that feedback made one thing clear -- the fatigue system isn't fun. Of course, removing the system will affect other areas of the game, so adjustments will be made. This includes everything from tweaks to the economy to store items. A full faq on the impact of this change on the game can be found in the formal announcement. (Of course, several of the answers come down to, "We're monitoring this.")

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In this article: En Masse Entertainment, Closers.

About the Author

QuintLyn Bowers
QuintLyn Bowers, News Editor
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community.

Discussion (13)

yupppy 3 years ago
Closers Removing Fatigue System Due To Low Player Count.
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Fixed the title.

Anon 3 years ago
Oh boy remember when Nexon removed fatigue from DFO? And it got massively overrun by bots to the point you'd see messages of "Bot has reached max level, congratule them!" literally multiple times per minute, and it closed down a year after?

I'm sure this one will be different though!

balloonkid 3 years ago
what is a fatigue system?

I'm semi new to online games.

View 2 replies
Derick 3 years ago
Blitz vs fatigue has existed for years, at least Dfo does it right.

CloserFan 3 years ago
ENDLESS GRINDING ENDLESS GRINDING ENDLESS GRINDING !

View 2 replies
Buggy 3 years ago
oh boi that is good news


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