Dauntless is still in closed beta, which means there are plenty of changes to core game systems to come. This week, the team at Phoenix Labs talked about how they’re working on the axe weapon, to make its wielders “a more uncompromising force in the hunt.”
As part of the upcoming changes, perfectly timed high-impact swings with the axe will give a character “Resolve,” making their attacks uninterruptable for a short period. Even more fundamentally, right-click attacks and combos will provide mobility, while left-click attacks and combos are designed for “dishing out damage once you’re in the right position.” Finally, there’s a new combo finisher in the works, which will unleash one powerful blow after another.
These axe changes will go live in March. Further down the road are changes to chain blades, as well as a number of other systems, including elemental damage, lanterns, and buffs/debuffs. You can read about all of these changes in the Dauntless developer’s blog.