Back in August, we perused the Daybreak Game Company careers site and found several listings that seemed to indicate that DBG was working a new free-to-play first-person shooter. Now a newer set of job listings has surfaced that seem to suggest a somewhat different focus for DBG’s upcoming title.
The listing for a Senior Systems Designer for an unannounced title on the careers page has a few interesting tidbits. It starts by desiring the candidate “have previous experience developing massively multiplayer roleplaying games, with a key focus on the design, creation, and maintenance of core game systems.” Other qualifications include “Direct experience creating and supporting multiplayer RPG combat systems” and “Action and MMO game development experience.” The post also requires “Free-to-play monetization design experience” and is for the DBG office in Austin, as opposed to the previous listings, which were for San Diego.
At no point does the job posting mention anything to do with a “shooter” or “FPS,” as previous listings did. That could just be a matter of terminology, since the lines between “MMO,” “RPG,” and “FPS” are often blurred (think PlanetSide 2), or the new listing might indicate the game is looking to add RPG-style progression to an MMOFPS. That might indicate a shift away from the MOBA or hero shooter theories we posited around the time of the original listings. It could be a sign that Daybreak’s upcoming title is more like a core RPG than a shooter — perhaps even shifting its development focus and location over the past year. We’ll just have to wait and see.
Isn’t Daybreak tired of making shitty MMOs
As long as people throw money at them, why would they ever stop.