Wizards of the Coast is bringing Dungeons & Dragons into Magic: The Gathering, which means that Magic: The Gathering Arena will get … well, dungeons and dragons. Imagine that.
Today’s State of the Game report focuses on the Adventures in the Forgotten Realms set and covers those two titular topics. There are three dungeons, and they’ll be activated when you “venture into the dungeon.” You start in one room and work your way deeper every time you venture afterwards, activating effects as you go. In addition to the various benefits you’ll receive, some creature cards will have special effects if you reach the end room.
Speaking of creatures, how about some dragons? Magic has had dragons since day one, and the Forgotten Realms set will include some iconic dragons from D&D, such as Ebondeath, Tiamat, and even a generic, Monster Manual-fitting card simply called “Red Dragon.”
And what would be a D&D game without dice? The expansion will add cards with dice-rolling abilities, which is sure to please Hearthstone fans but maybe not MTG Arena fans who migrated to the game to avoid all the randomness in Hearthstone.
Wizards of the Coast is also working on several UI improvements, mostly for mobile and tablet players, such as a horizontal deck-builder for and increased card size for drafting. Friday Night Magic events will also be renamed to Midweek Magic and take place on Tuesdays and Wednesdays starting July 13.