On December 6, EverQuest players will be able to continue their adventure with the launch of Night of Shadows. The game’s latest expansion comes just as things are getting pretty dire for several groups in Norrath and Luclin. Factions are fighting over territories, Haven is in ruins, an earthquake has opened a pass in Firefall, and there are rumors that a Great Spirit has been imprisoned.
During all of this, shadowy voices are indicating that the Vah Shir are the key to survival, but first, players are going to have to figure out how… and they’ll need to figure out what happened to all the animal spirits that were sent to Luclin.
All these changes mean that new zones have opened up in the game – seven new ones to be exact. Players will explore Shar Vahl, Firefall Pass, the Paludal Depths, and more. They’ll also run into new creatures and enemies along the way, and experience new raids and quests. Of course, a new expansion means new collectors editions with new goodies to be had as well.
About the Author
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
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