Landmark and EverQuest Next Senior Producer Terry Michaels penned a producer’s letter on the forums today, saying primarily that while the dev team will be working hard on additional material for the two games, communication might be a bit more infrequent than what players are used to.
As Michaels puts it, most of what the team is working on at this time requires quite a lot of “creative risk,” which he defines as:
“This means that while we know what we want to do, we know it will take an unknown amount of iteration, tweaking and sometimes drastic direction changes to get these in game and working the way they need to. Because of this, we simply cannot commit to any dates, because until we get much closer, even our best estimates are educated (but still fairly wild) guesses.”
While much of the focus has shifted toward building tools for EverQuest Next, Landmark will still get attention and updates/hotfixes as needed. Despite this shift, though, Michaels confirms that EQN will not be releasing in any form this year.
That’s a bit of a bummer, but hardly unexpected, for as little solid info as we’ve had on the game since last year’s SOE Live. And with no such show planned this year, it gives Daybreak the chance to devote all their resources toward building for something big in 2016.